<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-138065231455425403</id><updated>2011-04-21T13:27:08.362-07:00</updated><category term='rules'/><category term='Rummy Strategy'/><category term='how to play'/><category term='basic'/><category term='game flow'/><category term='gin rummy'/><category term='Rummy tips'/><category term='history'/><category term='strategy'/><category term='popular game'/><category term='gin rummy strategy'/><category term='rummy online'/><category term='poker variants'/><category term='gin skills'/><category term='rummy'/><category term='Whiskey Poker'/><category term='tip'/><title type='text'>Rummy Card Games Blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://rummycards.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://rummycards.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Avi</name><uri>http://www.blogger.com/profile/02429922578107440514</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>8</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-138065231455425403.post-6139696784357092201</id><published>2008-11-20T01:13:00.000-08:00</published><updated>2008-11-20T01:17:04.431-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gin rummy'/><title type='text'>Free Gin Tips</title><content type='html'>&lt;div id="body"&gt;&lt;p&gt;Gin rummy is defined as a card game played by two players in where both players collect sets and sequences of cards. The main goal of the game is to score higher than your adversary. This game is created by father and son Elwood T. Baker and C. Graham Baker. As with any other card games, gin rummy has evolved into an online pastime as well. And whether you're playing gin rummy with a friend or with a virtual pal, you still need to know some free gin rummy tips that can assist you in your way to victory. Here are a few of free gin rummy guidelines for you to follow.&lt;/p&gt;&lt;p&gt;Free gin rummy tip #1&lt;/p&gt;&lt;p&gt;If you know that you're not that skilled yet in playing gin rummy then consider playing without bets first. Otherwise, you won't have any dime with you at the end of your playing session. See, playing gin rummy can be addictive in the sense that you'll never notice the time passing and you're money losing because the game can be highly entertaining and engrossing. So if you know that you don't have the expertise so far or even be highly competitive in playing the game then content yourself in playing for free online or with a friend that can teach you the fundamentals, tricks and strategies of gin rummy.&lt;/p&gt;&lt;p&gt;Free gin rummy tip #2&lt;/p&gt;&lt;p&gt;If you're playing gin rummy at game houses or casinos be observant and try to know the reputation of each player on the gin rummy tables. You don't want to sit next to an opponent with a playing prowess that will make you look like a kindergarten in an adult room. Observe but don't cheat. Every player has his own strategy so just pick out the tactics that you will be comfortable to sit with your own bag of tricks. Start by playing gin rummy with players who are within your level of knowledge else the gin rummy king will just outdo every strategy you use, anticipate every move you'll make and eventually fish out all your betting money.&lt;/p&gt;&lt;p&gt;Free gin rummy tip #3&lt;/p&gt;&lt;p&gt;Most of the time, sets are better than runs. Sets are 3 or 4 cards which has the same number in different or in all suits (for example- 7 of hearts, 7 of spades, 7 of diamonds and/or 7 of clubs). Runs are 3 or more cards that are in correct order or progression and have the same suits (for instance- 4 of spades, 5 of spades, 6 of spades and 7 of spades). The odds of you gaining a set are higher that you completing a run before the game end. The probability of both players waiting for the same card(s) to complete his or her set is lower than the chances of both players aiming for particular cards to complete their runs.&lt;/p&gt;&lt;p&gt;Free gin rummy tip #4&lt;/p&gt;&lt;p&gt;Learn to have a good poker face. If you happen to acquire the card that you're aiming for then hide you glee or wiped away the excitement in your face. Even if your opponent cannot see your cards, your facial reaction can throw your victory away.&lt;/p&gt;&lt;/div&gt;&lt;p&gt;Want to become an expert in &lt;a id="link_82" target="_new" href="http://gin2win.com/"&gt;freegin rummy&lt;/a&gt;?  You can today but you have to visit &lt;a id="link_83" target="_new" href="http://gin2win.com/"&gt;http://gin2win.com/&lt;/a&gt; now!&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/138065231455425403-6139696784357092201?l=rummycards.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rummycards.blogspot.com/feeds/6139696784357092201/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=138065231455425403&amp;postID=6139696784357092201' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/6139696784357092201'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/6139696784357092201'/><link rel='alternate' type='text/html' href='http://rummycards.blogspot.com/2008/11/free-gin-tips.html' title='Free Gin Tips'/><author><name>Avi</name><uri>http://www.blogger.com/profile/02429922578107440514</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-138065231455425403.post-8886106348146895691</id><published>2008-08-20T04:56:00.000-07:00</published><updated>2008-08-20T05:11:58.205-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='popular game'/><category scheme='http://www.blogger.com/atom/ns#' term='poker variants'/><category scheme='http://www.blogger.com/atom/ns#' term='Whiskey Poker'/><title type='text'>Whiskey Poker at Its Best</title><content type='html'>&lt;p class="MsoNormal"&gt;Whiskey poker is an American version game and inspired from poker combinations. The method of gaming is totally different from the game of poker. Whiskey poker is very useful in terms of increasing proficiency at poker. This game is usually played at home when anxiously waiting for the main event to start. At whiskey poker every player gets five cards faced downward also called “widow” it is kept at the middle of the table. Who sits on the left of the dealer has a right to begin the proceeding. Players have 3 options pass, knock, and exchange. Suppose he has used the option “pass” then the subsequent also have the same options.&lt;/p&gt;    &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;But if the next player has opt the option exchange then he is supposed to exchange his cards with the next player widow but without looking the widow then the replacement becomes the widow. If no one has exchanges at the end of first round the dealer might change the downward cards to upwards and the play continues. This was very popular in 19&lt;sup&gt;th&lt;/sup&gt; century and at the beginning of 20&lt;sup&gt;th&lt;/sup&gt; century but in this era it has looses much of his shine and not identified by much players. At that time there were many &lt;a href="http://www.pokervariants.org/"&gt;poker variants&lt;/a&gt; but whiskey poker was the most popular version. &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/138065231455425403-8886106348146895691?l=rummycards.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rummycards.blogspot.com/feeds/8886106348146895691/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=138065231455425403&amp;postID=8886106348146895691' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/8886106348146895691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/8886106348146895691'/><link rel='alternate' type='text/html' href='http://rummycards.blogspot.com/2008/08/whiskey-poker-at-its-best.html' title='Whiskey Poker at Its Best'/><author><name>Avi</name><uri>http://www.blogger.com/profile/02429922578107440514</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-138065231455425403.post-1663118861945510390</id><published>2008-08-03T02:36:00.000-07:00</published><updated>2008-08-03T02:39:13.177-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gin rummy'/><category scheme='http://www.blogger.com/atom/ns#' term='gin rummy strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='rummy online'/><title type='text'>Rummy-Nose TetraPlay Gin Rummy Online and Get Gin Rummy Freeware</title><content type='html'>&lt;div id="body"&gt;&lt;p&gt;&lt;b&gt;Gin Rummy Online&lt;/b&gt; is considered to be the third most popular game in the world. Because of its popularity there are even Internet sites where a person can play gin online. If you aren't really clear on the basic rules of rummy, then helpful instructions can be found online. Read further, and we'll show you where an how to play gin rummy online.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Strategy:&lt;/b&gt;&lt;/p&gt;&lt;p&gt;The basic &lt;stong&gt;strategy of gin rummy is to improve the game hand by creating melds and discarding deadwood. There are two types of melds, these are three cards of the same value such as three Jacks or three or more card of the same suit in a run, such as 7,8,9 clubs and the deadwood being the cards that are not in a meld. The deadwood cards are scored against the player with an Ace being 1, face cards being and the remaining cards being their face value.&lt;/stong&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Rules:&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Unlike the rummy card game played, the melds are kept in the hand until you or your opponent have either knocked or gone Gin. According to the basic rules of gin rummy you cannot knock unless the deadwood in your hand is less than 10 points. Knocking means that you feel that you have a strong had and that you do not believe your opponent has less deadwood in his hand than you have in yours. Gin means that you have melded all card in your hand and you have knocked out with 0 deadwood points.&lt;/p&gt;&lt;p&gt;There are a number of &lt;b&gt;Gin Rummy Online Sites&lt;/b&gt; sites where you can also learn about the official rules of and get &lt;b&gt; freeware for gin rummy&lt;/b&gt;. These are the rules that you will need to be familiar with if you are planning on playing in any of the numerous tournaments that can be found online...especially when the prize for such events is the chance to of winning real money.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Play Gin Rummy for Money:&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Some people are just natural strategist so they are able to play gin rummy like it is a fine art, so they may be interested in playing online for money or even entering tournaments. If this is the case then there is free gin rummy downloads where software is available to join with other gamers and play for money. Some sites pay with tokens and other pay with real money where the winnings are funded through paypal, debit cards, credit cards and various other means.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Tournaments: &lt;/b&gt;&lt;/p&gt;&lt;p&gt;For the best time you should consider joining a online gaming community where you can take advantage of entering tournaments as well as hone your skills for playing gin rummy online. There are numerous forums available where you can join for free and then there are some other sites where you can pay a monthly or annual fee.&lt;br /&gt;There are many variations to the game, so when you are a part of an online community you will be able to keep abreast of the basic rules of rummy that are being played in that community.&lt;/p&gt;&lt;p&gt;Joining a community is a great way to play gin rummy online and it can be a lot of fun. However, if you do choose to play in a community where there is the possibility of winning real money then it is up to you to check the laws in your area to make sure that you are not breaking them.&lt;/p&gt;&lt;/div&gt;&lt;p&gt;Join our community here: &lt;a id="link_76" target="_new" href="http://ginrummyonline.5-27x.com/gin-rummy-strategy.php"&gt;Click Here&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Scott Smith loves to play games online and let readers know about new gaming opportunities. Get More Information and Gin Rummy Strategy: All about Gin Rummy &lt;a id="link_77" target="_new" href="http://ginrummyonline.5-27x.com/gin-rummy-strategy.php"&gt;Strategy at Gin Rummy Online&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/138065231455425403-1663118861945510390?l=rummycards.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rummycards.blogspot.com/feeds/1663118861945510390/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=138065231455425403&amp;postID=1663118861945510390' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/1663118861945510390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/1663118861945510390'/><link rel='alternate' type='text/html' href='http://rummycards.blogspot.com/2008/08/rummy-nose-tetraplay-gin-rummy-online.html' title='Rummy-Nose TetraPlay Gin Rummy Online and Get Gin Rummy Freeware'/><author><name>Avi</name><uri>http://www.blogger.com/profile/02429922578107440514</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-138065231455425403.post-2170877749474394151</id><published>2008-07-13T03:09:00.000-07:00</published><updated>2008-07-13T03:11:50.627-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Rummy Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='rummy'/><category scheme='http://www.blogger.com/atom/ns#' term='gin rummy'/><title type='text'>Gin Rummy Strategy</title><content type='html'>&lt;div id="body"&gt;&lt;p&gt;Gin Rummy is one of those classic kitchen table card games that nearly everyone learns as a child. While Poker seems to be the rage these days, you can still find Gin games taking place in country clubs, tree houses, and rec rooms everywhere.&lt;/p&gt;&lt;p&gt;Like many popular games, Gin Rummy is easy to learn, but mastering it takes serious effort. Unlike many card games, strategy plays a major role in the outcome of a Gin Match.&lt;/p&gt;&lt;p&gt;Some basic Gin Rummy strategies include:&lt;/p&gt;&lt;p&gt;&lt;b&gt;Knock Early&lt;/b&gt; – Whether you are playing standard Gin, or Oklahoma Gin, if you get the chance to knock early in the hand, do so. You won’t earn a 25 point bonus for knocking the way you would for going Gin, but you’ll earn points for the extra deadwood in your opponents hand plus the line score.&lt;/p&gt;&lt;p&gt;That line score can sure help once the match is over.&lt;/p&gt;&lt;p&gt;You can work towards an early knock by breaking your hand into three melds. Two of the melds will need to be runs or sets, and one meld is simply a collection of low cards that total less than the knock number.&lt;/p&gt;&lt;p&gt;As the hand wears on, knocking becomes a less attractive option. The more time your opponent has to make melds, the less of a chance that you can catch him with more deadwood in his hand than you have in yours.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Don’t Speculate&lt;/b&gt; – Every time you take an exposed card from the discard pile, you give your opponent information about your hand. For instance, if you take the seven of hearts from the pile, your opponent knows that you’ve either got running hearts or are collecting sevens. They will use that information during the rest of the hand.&lt;/p&gt;&lt;p&gt;By speculating, you are giving away information about cards that you have in your hand that are not even melded. This makes his defense plays even more effective because not only is your opponent not going to play into your melds, he can keep you from even making one. And, those unmelded cards will remain as deadwood in your hand and count against you at the showdown.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Advertising&lt;/b&gt; – One common play in Gin Rummy is to throw a card of a rank in hopes that your opponent will throw one of the same rank. For instance, you need the six of diamonds to make a diamond run. By throwing the six of clubs, you advertise to your opponent that you are not collecting sixes, making him more likely to feel safe about throwing the six of diamonds.&lt;/p&gt;&lt;p&gt;Pay attention to whether of not your opponent advertises for cards. Also pay attention to whether they fall for your advertisements.&lt;/p&gt;&lt;p&gt;Gin Rummy is a simple game that has many layers of strategy. These basic strategies are just the beginning tools you can use at the Gin table.&lt;/p&gt;&lt;/div&gt;&lt;p&gt;Mongoose spends a lot of time playing card games.   He also maintains the &lt;a id="link_74" target="_new" href="http://www.ginplayeronline.com/"&gt;Gin Rummy website&lt;/a&gt; Gin Player Online.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/138065231455425403-2170877749474394151?l=rummycards.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rummycards.blogspot.com/feeds/2170877749474394151/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=138065231455425403&amp;postID=2170877749474394151' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/2170877749474394151'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/2170877749474394151'/><link rel='alternate' type='text/html' href='http://rummycards.blogspot.com/2008/07/gin-rummy-strategy.html' title='Gin Rummy Strategy'/><author><name>Avi</name><uri>http://www.blogger.com/profile/02429922578107440514</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-138065231455425403.post-8509508731086856651</id><published>2008-06-28T23:59:00.000-07:00</published><updated>2008-06-29T00:01:15.562-07:00</updated><title type='text'>New Online Poker Game</title><content type='html'>Duplicate poker claims that this is not a gambling website it is a gaming portal where winner is decided not on the basis of luck but skills. “Surprised” let me explain you a bit more precisely.&lt;br /&gt;&lt;br /&gt;What happens in most of the &lt;a href="http://www.duplicatepoker.com/"&gt;online poker&lt;/a&gt; rooms’ cards is distributed and who has the most valued cards ends up the winner. But it is not like that in duplicate poker. As its name suggests there is a duplicate table in which some other players are playing but the common things are cards. The cards are same in both the table I mean to say duplicate tables.&lt;br /&gt;&lt;br /&gt;And the winner is the one who has used those cards more intelligently then his opponent. Confused don’t be if you are going to try some hands over there you are definitely going to have trill and excitement.  Before starting your account and stating playing with real money trial the free trail version of duplicate poker.&lt;br /&gt;&lt;br /&gt;And make sure that you understand all the instructions and the playing technique of the latest version of poker playing otherwise you would end up in the losing side. So if you think that its enough playing with luck then start playing with this new concept.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/138065231455425403-8509508731086856651?l=rummycards.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rummycards.blogspot.com/feeds/8509508731086856651/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=138065231455425403&amp;postID=8509508731086856651' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/8509508731086856651'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/8509508731086856651'/><link rel='alternate' type='text/html' href='http://rummycards.blogspot.com/2008/06/new-online-poker-game.html' title='New Online Poker Game'/><author><name>Avi</name><uri>http://www.blogger.com/profile/02429922578107440514</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-138065231455425403.post-8983097280528646578</id><published>2008-05-18T01:19:00.001-07:00</published><updated>2008-05-18T01:25:04.152-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='tip'/><category scheme='http://www.blogger.com/atom/ns#' term='Rummy tips'/><category scheme='http://www.blogger.com/atom/ns#' term='gin skills'/><title type='text'>Tips for Winning Rummy Strategies</title><content type='html'>Play Gin Rummy Using Strategy and Mathematics&lt;br /&gt;&lt;br /&gt;Skill is a more &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;strong&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;part&lt;/span&gt; in Gin Rummy than in any &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;other&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;rummy&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;games&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;linking&lt;/span&gt; more than two &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;players&lt;/span&gt; due to the following:&lt;br /&gt;&lt;br /&gt;   * There are 15,820,024,220 possible ten-card &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;just around the corner&lt;/span&gt; in Gin Rummy&lt;br /&gt;     (For &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;details&lt;/span&gt;, see &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;computation&lt;/span&gt; of possible gin &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;hands&lt;/span&gt;)&lt;br /&gt;     (Also take a look at the discussion of purely &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; gin &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;rummy&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;tactic&lt;/span&gt; and &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;mainstream&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;on the way&lt;/span&gt;)&lt;br /&gt;   * No &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;performer&lt;/span&gt; will play the same kind of game &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;over and over&lt;/span&gt;&lt;br /&gt;   * Players use the cards they "catch" in &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;atypical&lt;/span&gt; ways&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;If you &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;review&lt;/span&gt; the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;plan&lt;/span&gt; tips &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;today&lt;/span&gt; below, you will win many more Gin &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;competition&lt;/span&gt; than before.&lt;br /&gt;&lt;br /&gt;Gin Rummy Statistics that Always Hold True:&lt;br /&gt;&lt;br /&gt;   * In the game of Gin Rummy there are 52 three-card melds of three of a kind -- three kings, three &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt;, etc.&lt;br /&gt;   * There are 44 melds of three cards of the same suit in sequence 5-6-7 of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;parallelogram&lt;/span&gt;, 10-jack-&lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;star&lt;/span&gt; of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;mind&lt;/span&gt;, etc.&lt;br /&gt;   * Once you have a three-card meld, the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;balance&lt;/span&gt; of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;tender&lt;/span&gt; three of a kind are twice less &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;in the offing&lt;/span&gt; than &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;enlarge&lt;/span&gt; a sequence.&lt;br /&gt;   * Majority of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; melds can be &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;protracted&lt;/span&gt; at &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;each&lt;/span&gt; end, &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;although&lt;/span&gt; three of a kind can only be &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;new&lt;/span&gt;-on in one way. A sequence meld of four cards can grow into five or six, but four cards of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;uniform&lt;/span&gt; rank have no further possibilities.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;From the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;initial&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;stand&lt;/span&gt; of the game it is &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;enhanced&lt;/span&gt; to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;cast off&lt;/span&gt; a card ranking one or two away and in a &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;not the same&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; to the one &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;hitherto&lt;/span&gt; discarded by your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt;. For &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;paradigm&lt;/span&gt;, if your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt;'s &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;original&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;dispense with&lt;/span&gt; is the 7 of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;equilateral&lt;/span&gt;, then 6 or 8 of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;fellowship&lt;/span&gt;, spades or &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;affection&lt;/span&gt; is &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;probably&lt;/span&gt; your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;trustworthy&lt;/span&gt; bet.&lt;br /&gt;&lt;br /&gt;If your hand does not &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;repress&lt;/span&gt; any of the former cards, &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;remove&lt;/span&gt; a card of rank &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;one and the same&lt;/span&gt; to the one that your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt; has &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;before&lt;/span&gt; discarded (i.e. the 7 of spades). Statistically there are only four possible &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;odds&lt;/span&gt; that an &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;on level pegging&lt;/span&gt;-rank card can be used against you.&lt;br /&gt;&lt;br /&gt;An essential &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;skill&lt;/span&gt; for a good gin &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;player&lt;/span&gt; is good &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;reminiscence&lt;/span&gt; -- you must be able to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;learn by rote&lt;/span&gt; all the possible melds in a hand. You also must be able to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;reckon&lt;/span&gt; the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;probability&lt;/span&gt; for your two-of-a-kind &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;string&lt;/span&gt;. Always think about your own resources and &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;strategy&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;chief&lt;/span&gt;, then about your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt;'s. Try to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;individual&lt;/span&gt; what is in your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt;'s hand. This way you won't give any good cards away and you also won't be &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;croft&lt;/span&gt; cards for an impossible or &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;improbable&lt;/span&gt; meld.&lt;br /&gt;&lt;br /&gt;The seven is the most &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;costly&lt;/span&gt; card in the deck when it is time for &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;audition&lt;/span&gt; melds. The seven can be used to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;tender&lt;/span&gt; melds more than any &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;additional&lt;/span&gt; card.&lt;br /&gt;&lt;br /&gt;Remember, you are more &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;liable&lt;/span&gt; to win a gin &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;rummy&lt;/span&gt; game if you:&lt;br /&gt;&lt;br /&gt;   * Try to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;groove&lt;/span&gt; and &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;clout&lt;/span&gt; as quickly as possible&lt;br /&gt;   * Anticipate your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt;'s "&lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;pull&lt;/span&gt;" - &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;principally&lt;/span&gt; with the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;primary&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;couple&lt;/span&gt; of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;get rid of&lt;/span&gt;&lt;br /&gt;   * Do not try not to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;expose&lt;/span&gt; a good hand by &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;risk&lt;/span&gt;&lt;br /&gt;   * Towards the end of the game, &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;any&lt;/span&gt; play the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;count&lt;/span&gt; or try to keep under and &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;counteract&lt;/span&gt; your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt; from &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; the game with that hand&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;More Notes on Strategy&lt;br /&gt;&lt;br /&gt;In &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;accessible&lt;/span&gt; gin &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; you observe what the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt; is &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;clearance&lt;/span&gt; and which of your discarded cards he is &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;portrayal&lt;/span&gt;. All discarded cards have to be also &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;commit to memory&lt;/span&gt;. Based on the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;above&lt;/span&gt; and own hand cards, an inference is made as to the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;configuration&lt;/span&gt; of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt;’s hand on the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;conjecture&lt;/span&gt; that &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt; is &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;frustrating&lt;/span&gt; to make melds as best as he/she can.&lt;br /&gt;&lt;br /&gt;It is &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; to go all out for gin hand &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;working&lt;/span&gt;. The bonus of 25 is not sufficient to compensate for the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;stage&lt;/span&gt; when you should have knocked.&lt;br /&gt;&lt;br /&gt;Typical game ends at half-deck to 2/3 of deck, so &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;detractor&lt;/span&gt; should not hesitate to do so &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;prior&lt;/span&gt; than that.&lt;br /&gt;&lt;br /&gt;It is generally &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;healthier&lt;/span&gt; to draw a deck card than an upcard because less of your hand will be &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;notorious&lt;/span&gt; to your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;online&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt;. Also, if you take upcard -–you are &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;compelling&lt;/span&gt; cards of no use to your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt;, but &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;picture&lt;/span&gt; from deck you may be &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;preventing&lt;/span&gt; him/her &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;current&lt;/span&gt; for a gin hand.&lt;br /&gt;&lt;br /&gt;The best game &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;exception&lt;/span&gt; to the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;directly above&lt;/span&gt; rule is when you need the upcard to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;induce&lt;/span&gt; 2 &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;similar&lt;/span&gt; cards into a meld of 3 or more thus &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;eliminating&lt;/span&gt; 3 &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; of &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; including the upcard. It is &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;expressly&lt;/span&gt; good if it enables you to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;bump&lt;/span&gt; immediately.&lt;br /&gt;&lt;br /&gt;When you &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;shady&lt;/span&gt; an &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;on the horizon&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;beating&lt;/span&gt; from your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;wired&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt; (far into the deck &gt; 2/3) it may be &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;assets&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;fascinating&lt;/span&gt; a low upcard and &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;toss&lt;/span&gt; any high-&lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;usefulness&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;deadwood&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;It is good to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;save&lt;/span&gt; high-ranking &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;couple&lt;/span&gt; and 2-card &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;system&lt;/span&gt; acquired &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;first&lt;/span&gt; in the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;connected&lt;/span&gt; game in the hope that &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt; will &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;reject&lt;/span&gt; a &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;matching&lt;/span&gt; 3-d. Thus, 3 high-ranking &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;pieces&lt;/span&gt; can be &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;hypothetically&lt;/span&gt; eliminated. Conversely, it is a good idea to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;delay&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;throwing away&lt;/span&gt; high-ranking non-&lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;twin&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;unrivaled&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; until &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;postponed&lt;/span&gt; in the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;on-screen&lt;/span&gt; game to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;foil&lt;/span&gt; the &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt; from &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;set up&lt;/span&gt; high-ranking melds.&lt;br /&gt;&lt;br /&gt;In arranging your melds after &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;knocking&lt;/span&gt;, &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;like better&lt;/span&gt; to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;clip&lt;/span&gt; a card to a set of 4 rather than a sequence if it could &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;in the same way&lt;/span&gt; well go with &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;one or the other&lt;/span&gt;. This way, you &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;preclude&lt;/span&gt; your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;electronic&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt; from &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;arrange&lt;/span&gt; off his/her &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;deadwood&lt;/span&gt; against it, &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;insertion&lt;/span&gt; to your meld.&lt;br /&gt;&lt;br /&gt;Before &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;extent&lt;/span&gt; half-deck, you can &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;retain&lt;/span&gt; the high-&lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;importance&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;probable&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;unmelded&lt;/span&gt; combinations (such as Ten plus Queen of Hearts &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;waiting&lt;/span&gt;/&lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;hoping&lt;/span&gt; for in-the-&lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;medium&lt;/span&gt; Jack of Hearts). However, after &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;scope&lt;/span&gt; half-deck with unfulfilled hopes, it is advisable to &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;throw away&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;&lt;/span&gt; cards. Such &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;discarding&lt;/span&gt; should be &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;establish&lt;/span&gt; such that it &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;ought to&lt;/span&gt; not give your &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;available&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;opponent&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;sophisticated&lt;/span&gt; &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;chances&lt;/span&gt; to form melds and &lt;span class="hoverme" onmouseover="'showv(" onmouseout="kill()" onclick="'goedit("&gt;stroke&lt;/span&gt; in the game.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/138065231455425403-8983097280528646578?l=rummycards.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rummycards.blogspot.com/feeds/8983097280528646578/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=138065231455425403&amp;postID=8983097280528646578' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/8983097280528646578'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/8983097280528646578'/><link rel='alternate' type='text/html' href='http://rummycards.blogspot.com/2008/05/tips-for-winning-rummy-strategies_18.html' title='Tips for Winning Rummy Strategies'/><author><name>Avi</name><uri>http://www.blogger.com/profile/02429922578107440514</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-138065231455425403.post-8041235322441687612</id><published>2008-05-18T01:16:00.000-07:00</published><updated>2008-05-18T01:19:45.260-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='game flow'/><category scheme='http://www.blogger.com/atom/ns#' term='gin rummy'/><category scheme='http://www.blogger.com/atom/ns#' term='how to play'/><title type='text'>How to Play Gin Rumy</title><content type='html'>&lt;span style="font-weight: bold;"&gt;        &lt;/span&gt;&lt;br /&gt;Gin-Rummy is a two-&lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;thespian&lt;/span&gt; card game.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; The Deck&lt;/span&gt;&lt;br /&gt;Gin is &lt;span class="hoverme" onmouseover='showv("played", "&lt;br /&gt;&lt;br /&gt;played&lt;br /&gt;production&lt;br /&gt;drama&lt;br /&gt;show&lt;br /&gt;piece&lt;br /&gt;performance&lt;br /&gt;comedy&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("played");'&gt;show&lt;/span&gt; with a &lt;span class="hoverme" onmouseover='showv("standard", "&lt;br /&gt;&lt;br /&gt;standard&lt;br /&gt;normal&lt;br /&gt;typical&lt;br /&gt;average&lt;br /&gt;usual&lt;br /&gt;ordinary&lt;br /&gt;regular&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("standard");'&gt;basic&lt;/span&gt; 52-card pack of &lt;span class="hoverme" onmouseover='showv("playing", "&lt;br /&gt;&lt;br /&gt;playing&lt;br /&gt;lambent&lt;br /&gt;playing&lt;br /&gt;dancing&lt;br /&gt;flaming&lt;br /&gt;curling&lt;br /&gt;wavering&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("playing");'&gt;playing&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;anniversary card&lt;/span&gt;. Aces are &lt;span class="hoverme" onmouseover='showv("played", "&lt;br /&gt;&lt;br /&gt;played&lt;br /&gt;production&lt;br /&gt;drama&lt;br /&gt;show&lt;br /&gt;piece&lt;br /&gt;performance&lt;br /&gt;comedy&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("played");'&gt;played&lt;/span&gt; only as low; the &lt;span class="hoverme" onmouseover='showv("ranking", "&lt;br /&gt;&lt;br /&gt;ranking&lt;br /&gt;position&lt;br /&gt;place&lt;br /&gt;status&lt;br /&gt;grade&lt;br /&gt;standing&lt;br /&gt;level&lt;br /&gt;classification&lt;br /&gt;rank");' onmouseout="kill()" onclick='goedit("ranking");'&gt;standing&lt;/span&gt; from low-to-high is A-2-3-4-5-6-7-8-9-10-J-Q-K.&lt;br /&gt;The &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;valentine&lt;/span&gt; have &lt;span class="hoverme" onmouseover='showv("values", "&lt;br /&gt;&lt;br /&gt;values&lt;br /&gt;standards&lt;br /&gt;morals&lt;br /&gt;ethics&lt;br /&gt;ideals&lt;br /&gt;principles&lt;br /&gt;tenets&lt;br /&gt;beliefs");' onmouseout="kill()" onclick='goedit("values");'&gt;standards&lt;/span&gt; as &lt;span class="hoverme" onmouseover='showv("follows", "&lt;br /&gt;&lt;br /&gt;follows&lt;br /&gt;pursue&lt;br /&gt;stalk&lt;br /&gt;chase&lt;br /&gt;trail&lt;br /&gt;track&lt;br /&gt;hunt&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("follows");'&gt;respect&lt;/span&gt;: Face &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;postcard&lt;/span&gt; (K,Q,J) 10 &lt;span class="hoverme" onmouseover='showv("points", "&lt;br /&gt;&lt;br /&gt;points&lt;br /&gt;opinion&lt;br /&gt;fact&lt;br /&gt;idea&lt;br /&gt;argument&lt;br /&gt;theme&lt;br /&gt;topic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("points");'&gt;theme&lt;/span&gt;, Ace 1 point, Number &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;identification card&lt;/span&gt; are &lt;span class="hoverme" onmouseover='showv("worth", "&lt;br /&gt;&lt;br /&gt;worth&lt;br /&gt;value&lt;br /&gt;price&lt;br /&gt;cost&lt;br /&gt;rate&lt;br /&gt;merit&lt;br /&gt;appeal&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("worth");'&gt;attraction&lt;/span&gt; their &lt;span class="hoverme" onmouseover='showv("value", "&lt;br /&gt;&lt;br /&gt;value&lt;br /&gt;worth&lt;br /&gt;price&lt;br /&gt;charge&lt;br /&gt;rate&lt;br /&gt;cost&lt;br /&gt;benefit&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("value");'&gt;charge&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Dealing&lt;/span&gt;&lt;br /&gt;The &lt;span class="hoverme" onmouseover='showv("dealer", "&lt;br /&gt;&lt;br /&gt;dealer&lt;br /&gt;trader&lt;br /&gt;merchant&lt;br /&gt;seller&lt;br /&gt;broker&lt;br /&gt;supplier&lt;br /&gt;wholesaler");' onmouseout="kill()" onclick='goedit("dealer");'&gt;trader&lt;/span&gt; to the &lt;span class="hoverme" onmouseover='showv("first", "&lt;br /&gt;&lt;br /&gt;first&lt;br /&gt;primary&lt;br /&gt;initial&lt;br /&gt;original&lt;br /&gt;opening&lt;br /&gt;foremost&lt;br /&gt;earliest&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("first");'&gt;chief&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("round", "&lt;br /&gt;&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("round");'&gt;round&lt;/span&gt; is chosed randomly, &lt;span class="hoverme" onmouseover='showv("dealership", "&lt;br /&gt;&lt;br /&gt;dealership&lt;br /&gt;charter&lt;br /&gt;authorization&lt;br /&gt;agreement&lt;br /&gt;right&lt;br /&gt;license&lt;br /&gt;franchise&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("dealership");'&gt;license&lt;/span&gt; alternates from &lt;span class="hoverme" onmouseover='showv("round", "&lt;br /&gt;&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("round");'&gt;round&lt;/span&gt; to &lt;span class="hoverme" onmouseover='showv("round", "&lt;br /&gt;&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;round&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("round");'&gt;&lt;/span&gt;. The &lt;span class="hoverme" onmouseover='showv("dealer", "&lt;br /&gt;&lt;br /&gt;dealer&lt;br /&gt;trader&lt;br /&gt;merchant&lt;br /&gt;seller&lt;br /&gt;broker&lt;br /&gt;supplier&lt;br /&gt;wholesaler");' onmouseout="kill()" onclick='goedit("dealer");'&gt;supplier&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("deals", "&lt;br /&gt;&lt;br /&gt;deals&lt;br /&gt;contract&lt;br /&gt;transaction&lt;br /&gt;agreement&lt;br /&gt;arrangement&lt;br /&gt;pact&lt;br /&gt;treaty&lt;br /&gt;covenant&lt;br /&gt;compact");' onmouseout="kill()" onclick='goedit("deals");'&gt;pact&lt;/span&gt; 10 &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;business card&lt;/span&gt; to each &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;entertainer&lt;/span&gt;, face down, one at a time, alternately. The 21st card dealt, &lt;span class="hoverme" onmouseover='showv("called", "&lt;br /&gt;&lt;br /&gt;called&lt;br /&gt;named&lt;br /&gt;baptized&lt;br /&gt;christened&lt;br /&gt;known as&lt;br /&gt;termed&lt;br /&gt;so-called&lt;br /&gt;entitled&lt;br /&gt;titled");' onmouseout="kill()" onclick='goedit("called");'&gt;entitled&lt;/span&gt; the "&lt;span class="hoverme" onmouseover='showv("upcard", "&lt;br /&gt;&lt;br /&gt;upcard&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("upcard");'&gt;upcard&lt;/span&gt;", is placed face-up in a &lt;span class="hoverme" onmouseover='showv("central", "&lt;br /&gt;&lt;br /&gt;central&lt;br /&gt;middle&lt;br /&gt;mid&lt;br /&gt;inner&lt;br /&gt;innermost&lt;br /&gt;dominant&lt;br /&gt;vital&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("central");'&gt;mid&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("location", "&lt;br /&gt;&lt;br /&gt;location&lt;br /&gt;site&lt;br /&gt;place&lt;br /&gt;position&lt;br /&gt;setting&lt;br /&gt;scene&lt;br /&gt;locality&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("location");'&gt;setting&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("known", "&lt;br /&gt;&lt;br /&gt;known&lt;br /&gt;recognized&lt;br /&gt;identified&lt;br /&gt;acknowledged&lt;br /&gt;branded&lt;br /&gt;notorious&lt;br /&gt;well-known&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("known");'&gt;proven&lt;/span&gt; as the &lt;span class="hoverme" onmouseover='showv("discard", "&lt;br /&gt;&lt;br /&gt;discard&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discard");'&gt;dispose of&lt;/span&gt; pile. The remainder of the pack is &lt;span class="hoverme" onmouseover='showv("called", "&lt;br /&gt;&lt;br /&gt;called&lt;br /&gt;named&lt;br /&gt;baptized&lt;br /&gt;christened&lt;br /&gt;known as&lt;br /&gt;termed&lt;br /&gt;so-called&lt;br /&gt;entitled&lt;br /&gt;titled");' onmouseout="kill()" onclick='goedit("called");'&gt;christened&lt;/span&gt; the "&lt;span class="hoverme" onmouseover='showv("stock", "&lt;br /&gt;&lt;br /&gt;stock&lt;br /&gt;standard&lt;br /&gt;typical&lt;br /&gt;routine&lt;br /&gt;run-of-the-mill&lt;br /&gt;ordinary&lt;br /&gt;normal");' onmouseout="kill()" onclick='goedit("stock");'&gt;run-of-the-mill&lt;/span&gt;" and is placed beside &lt;span class="hoverme" onmouseover='showv("discard", "&lt;br /&gt;&lt;br /&gt;discard&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discard");'&gt;get rid of&lt;/span&gt; pile.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Object of the Game&lt;/span&gt;&lt;br /&gt;Each &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;contestant&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("tries", "&lt;br /&gt;&lt;br /&gt;tries&lt;br /&gt;stab&lt;br /&gt;attempt&lt;br /&gt;effort&lt;br /&gt;go&lt;br /&gt;crack&lt;br /&gt;shot&lt;br /&gt;bash");' onmouseout="kill()" onclick='goedit("tries");'&gt;effort&lt;/span&gt; to form "&lt;span class="hoverme" onmouseover='showv("melds", "&lt;br /&gt;&lt;br /&gt;melds&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("melds");'&gt;melds&lt;/span&gt;" which consist of &lt;span class="hoverme" onmouseover='showv("three", "&lt;br /&gt;&lt;br /&gt;three&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("three");'&gt;three&lt;/span&gt; or four &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;birthday card&lt;/span&gt; of the same rank &lt;span class="hoverme" onmouseover='showv("called", "&lt;br /&gt;&lt;br /&gt;called&lt;br /&gt;named&lt;br /&gt;baptized&lt;br /&gt;christened&lt;br /&gt;known as&lt;br /&gt;termed&lt;br /&gt;so-called&lt;br /&gt;entitled&lt;br /&gt;titled");' onmouseout="kill()" onclick='goedit("called");'&gt;baptized&lt;/span&gt; "set" or "&lt;span class="hoverme" onmouseover='showv("group", "&lt;br /&gt;&lt;br /&gt;group&lt;br /&gt;collection&lt;br /&gt;cluster&lt;br /&gt;assembly&lt;br /&gt;assemblage&lt;br /&gt;set&lt;br /&gt;clutch&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("group");'&gt;duo&lt;/span&gt;" (such as the 2 of &lt;span class="hoverme" onmouseover='showv("hearts", "&lt;br /&gt;&lt;br /&gt;hearts&lt;br /&gt;emotion&lt;br /&gt;core&lt;br /&gt;sentiment&lt;br /&gt;heart of hearts&lt;br /&gt;mood&lt;br /&gt;temperament&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("hearts");'&gt;tenderness&lt;/span&gt;, 2 of diamonds and 2 of &lt;span class="hoverme" onmouseover='showv("spades", "&lt;br /&gt;&lt;br /&gt;spades&lt;br /&gt;garden spade&lt;br /&gt;shovel&lt;br /&gt;scoop&lt;br /&gt;snow shovel&lt;br /&gt;tillage&lt;br /&gt;digging&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("spades");'&gt;snow shovel&lt;/span&gt;), or "sequences" (or "runs"), which are &lt;span class="hoverme" onmouseover='showv("three", "&lt;br /&gt;&lt;br /&gt;three&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("three");'&gt;&lt;/span&gt; or more &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;greetings card&lt;/span&gt; of &lt;span class="hoverme" onmouseover='showv("consecutive", "&lt;br /&gt;&lt;br /&gt;consecutive&lt;br /&gt;successive&lt;br /&gt;uninterrupted&lt;br /&gt;following&lt;br /&gt;repeated&lt;br /&gt;serial&lt;br /&gt;sequential&lt;br /&gt;succeeding&lt;br /&gt;next");' onmouseout="kill()" onclick='goedit("consecutive");'&gt;successive&lt;/span&gt; rank in the same suit (such as the 2, 3, 4 of &lt;span class="hoverme" onmouseover='showv("hearts", "&lt;br /&gt;&lt;br /&gt;hearts&lt;br /&gt;emotion&lt;br /&gt;core&lt;br /&gt;sentiment&lt;br /&gt;heart of hearts&lt;br /&gt;mood&lt;br /&gt;temperament&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("hearts");'&gt;nature&lt;/span&gt;). A second objective is to &lt;span class="hoverme" onmouseover='showv("reduce", "&lt;br /&gt;&lt;br /&gt;reduce&lt;br /&gt;reduce&lt;br /&gt;reduce&lt;br /&gt;reduce&lt;br /&gt;reduce&lt;br /&gt;&lt;br /&gt;reduce&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("reduce");'&gt;reduce&lt;/span&gt; the &lt;span class="hoverme" onmouseover='showv("count", "&lt;br /&gt;&lt;br /&gt;count&lt;br /&gt;calculation&lt;br /&gt;number crunching&lt;br /&gt;reckoning&lt;br /&gt;computation&lt;br /&gt;total&lt;br /&gt;sum total&lt;br /&gt;sum&lt;br /&gt;amount&lt;br /&gt;tally");' onmouseout="kill()" onclick='goedit("count");'&gt;total&lt;/span&gt; of the &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;unmatched&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;picture postcard&lt;/span&gt; in a &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;competitor&lt;/span&gt;'s hand to less than the &lt;span class="hoverme" onmouseover='showv("count", "&lt;br /&gt;&lt;br /&gt;count&lt;br /&gt;calculation&lt;br /&gt;number crunching&lt;br /&gt;reckoning&lt;br /&gt;computation&lt;br /&gt;total&lt;br /&gt;sum total&lt;br /&gt;sum&lt;br /&gt;amount&lt;br /&gt;tally");' onmouseout="kill()" onclick='goedit("count");'&gt;tally&lt;/span&gt; of his &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt; and the &lt;span class="hoverme" onmouseover='showv("summary", "&lt;br /&gt;&lt;br /&gt;summary&lt;br /&gt;summary&lt;br /&gt;summary&lt;br /&gt;summary&lt;br /&gt;summary&lt;br /&gt;summary&lt;br /&gt;summary&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("summary");'&gt;summary&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("value", "&lt;br /&gt;&lt;br /&gt;value&lt;br /&gt;worth&lt;br /&gt;price&lt;br /&gt;charge&lt;br /&gt;rate&lt;br /&gt;cost&lt;br /&gt;benefit&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("value");'&gt;value&lt;/span&gt; of these &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;incomparable&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;membership card&lt;/span&gt;.&lt;br /&gt;A card can belong to only one combination at a time - you &lt;span class="hoverme" onmouseover='showv("cannot", "&lt;br /&gt;&lt;br /&gt;cannot&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("cannot");'&gt;cannot&lt;/span&gt; use the same card as part of both &lt;span class="hoverme" onmouseover='showv("melds", "&lt;br /&gt;&lt;br /&gt;melds&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("melds");'&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; The Play&lt;/span&gt;&lt;br /&gt;The non-&lt;span class="hoverme" onmouseover='showv("dealer", "&lt;br /&gt;&lt;br /&gt;dealer&lt;br /&gt;trader&lt;br /&gt;merchant&lt;br /&gt;seller&lt;br /&gt;broker&lt;br /&gt;supplier&lt;br /&gt;wholesaler");' onmouseout="kill()" onclick='goedit("dealer");'&gt;broker&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("plays", "&lt;br /&gt;&lt;br /&gt;plays&lt;br /&gt;playhouse&lt;br /&gt;auditorium&lt;br /&gt;cinema&lt;br /&gt;moviehouse&lt;br /&gt;hall&lt;br /&gt;lecture theater&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("plays");'&gt;realm&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("first", "&lt;br /&gt;&lt;br /&gt;first&lt;br /&gt;primary&lt;br /&gt;initial&lt;br /&gt;original&lt;br /&gt;opening&lt;br /&gt;foremost&lt;br /&gt;earliest&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("first");'&gt;head&lt;/span&gt;. At each turn, a &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;performer&lt;/span&gt; must take either the &lt;span class="hoverme" onmouseover='showv("upcard", "&lt;br /&gt;&lt;br /&gt;upcard&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("upcard");'&gt;&lt;/span&gt; (top open card of the &lt;span class="hoverme" onmouseover='showv("discard", "&lt;br /&gt;&lt;br /&gt;discard&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discard");'&gt;abandon&lt;/span&gt; pile) or draw the top closed card of the &lt;span class="hoverme" onmouseover='showv("stock", "&lt;br /&gt;&lt;br /&gt;stock&lt;br /&gt;standard&lt;br /&gt;typical&lt;br /&gt;routine&lt;br /&gt;run-of-the-mill&lt;br /&gt;ordinary&lt;br /&gt;normal");' onmouseout="kill()" onclick='goedit("stock");'&gt;stock&lt;/span&gt; and then &lt;span class="hoverme" onmouseover='showv("discard", "&lt;br /&gt;&lt;br /&gt;discard&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discard");'&gt;remove&lt;/span&gt; one card face up on the &lt;span class="hoverme" onmouseover='showv("discard", "&lt;br /&gt;&lt;br /&gt;discard&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discard");'&gt;shed&lt;/span&gt; pile. TIP: If your &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt;'s &lt;span class="hoverme" onmouseover='showv("discard", "&lt;br /&gt;&lt;br /&gt;discard&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discard");'&gt;reject&lt;/span&gt; makes or &lt;span class="hoverme" onmouseover='showv("increases", "&lt;br /&gt;&lt;br /&gt;increases&lt;br /&gt;upsurge&lt;br /&gt;surge&lt;br /&gt;rise&lt;br /&gt;growth&lt;br /&gt;intensification&lt;br /&gt;escalation&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("increases");'&gt;proliferation&lt;/span&gt; a meld in your hand, pick it up.&lt;br /&gt;When a &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;&lt;/span&gt; has &lt;span class="hoverme" onmouseover='showv("taken", "&lt;br /&gt;&lt;br /&gt;taken&lt;br /&gt;occupied&lt;br /&gt;in use&lt;br /&gt;spoken for&lt;br /&gt;busy&lt;br /&gt;booked&lt;br /&gt;engaged&lt;br /&gt;reserved");' onmouseout="kill()" onclick='goedit("taken");'&gt;spoken for&lt;/span&gt; the &lt;span class="hoverme" onmouseover='showv("upcard", "&lt;br /&gt;&lt;br /&gt;upcard&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("upcard");'&gt;&lt;/span&gt; (open card), he may not &lt;span class="hoverme" onmouseover='showv("discard", "&lt;br /&gt;&lt;br /&gt;discard&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discard");'&gt;throw away&lt;/span&gt; this card at the same turn and has to &lt;span class="hoverme" onmouseover='showv("discard", "&lt;br /&gt;&lt;br /&gt;discard&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discard");'&gt;cast off&lt;/span&gt; some &lt;span class="hoverme" onmouseover='showv("other", "&lt;br /&gt;&lt;br /&gt;other&lt;br /&gt;additional&lt;br /&gt;new&lt;br /&gt;more&lt;br /&gt;fresh&lt;br /&gt;extra&lt;br /&gt;another&lt;br /&gt;further");' onmouseout="kill()" onclick='goedit("other");'&gt;fresh&lt;/span&gt; card. TIP: If you know or &lt;span class="hoverme" onmouseover='showv("think", "&lt;br /&gt;&lt;br /&gt;think&lt;br /&gt;reason&lt;br /&gt;contemplate&lt;br /&gt;reflect&lt;br /&gt;ponder&lt;br /&gt;deliberate&lt;br /&gt;consider&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("think");'&gt;feel&lt;/span&gt; that a card &lt;span class="hoverme" onmouseover='showv("might", "&lt;br /&gt;&lt;br /&gt;might&lt;br /&gt;strength&lt;br /&gt;power&lt;br /&gt;force&lt;br /&gt;capacity&lt;br /&gt;valor&lt;br /&gt;potency&lt;br /&gt;powerfulness&lt;br /&gt;influence");' onmouseout="kill()" onclick='goedit("might");'&gt;capacity&lt;/span&gt; make or &lt;span class="hoverme" onmouseover='showv("increase", "&lt;br /&gt;&lt;br /&gt;increase&lt;br /&gt;upsurge&lt;br /&gt;surge&lt;br /&gt;rise&lt;br /&gt;growth&lt;br /&gt;intensification&lt;br /&gt;escalation&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("increase");'&gt;multiplication&lt;/span&gt; a meld for your &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt;, keep it in your hand.&lt;br /&gt;On the &lt;span class="hoverme" onmouseover='showv("first", "&lt;br /&gt;&lt;br /&gt;first&lt;br /&gt;primary&lt;br /&gt;initial&lt;br /&gt;original&lt;br /&gt;opening&lt;br /&gt;foremost&lt;br /&gt;earliest&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("first");'&gt;principal&lt;/span&gt; play of the hand, the draw is done in a &lt;span class="hoverme" onmouseover='showv("special", "&lt;br /&gt;&lt;br /&gt;special&lt;br /&gt;singular&lt;br /&gt;unusual&lt;br /&gt;superior&lt;br /&gt;distinct&lt;br /&gt;different&lt;br /&gt;exceptional&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("special");'&gt;one&lt;/span&gt; way. If the non-&lt;span class="hoverme" onmouseover='showv("dealer", "&lt;br /&gt;&lt;br /&gt;dealer&lt;br /&gt;trader&lt;br /&gt;merchant&lt;br /&gt;seller&lt;br /&gt;broker&lt;br /&gt;supplier&lt;br /&gt;wholesaler");' onmouseout="kill()" onclick='goedit("dealer");'&gt;dealer&lt;/span&gt; does not wish to take the &lt;span class="hoverme" onmouseover='showv("upcard", "&lt;br /&gt;&lt;br /&gt;upcard&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("upcard");'&gt;upcard&lt;/span&gt;, he &lt;span class="hoverme" onmouseover='showv("skips", "&lt;br /&gt;&lt;br /&gt;skips&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("skips");'&gt;skips&lt;/span&gt; and the &lt;span class="hoverme" onmouseover='showv("dealer", "&lt;br /&gt;&lt;br /&gt;dealer&lt;br /&gt;trader&lt;br /&gt;merchant&lt;br /&gt;seller&lt;br /&gt;broker&lt;br /&gt;supplier&lt;br /&gt;wholesaler");' onmouseout="kill()" onclick='goedit("dealer");'&gt;seller&lt;/span&gt; may have the &lt;span class="hoverme" onmouseover='showv("first", "&lt;br /&gt;&lt;br /&gt;first&lt;br /&gt;primary&lt;br /&gt;initial&lt;br /&gt;original&lt;br /&gt;opening&lt;br /&gt;foremost&lt;br /&gt;earliest&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("first");'&gt;leading&lt;/span&gt; turn by taking the &lt;span class="hoverme" onmouseover='showv("upcard", "&lt;br /&gt;&lt;br /&gt;upcard&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("upcard");'&gt;upcard&lt;/span&gt;. If the &lt;span class="hoverme" onmouseover='showv("dealer", "&lt;br /&gt;&lt;br /&gt;dealer&lt;br /&gt;trader&lt;br /&gt;merchant&lt;br /&gt;seller&lt;br /&gt;broker&lt;br /&gt;supplier&lt;br /&gt;wholesaler");' onmouseout="kill()" onclick='goedit("dealer");'&gt;merchant&lt;/span&gt; also does not want the &lt;span class="hoverme" onmouseover='showv("upcard", "&lt;br /&gt;&lt;br /&gt;upcard&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("upcard");'&gt;&lt;/span&gt;, the &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("draws", "&lt;br /&gt;&lt;br /&gt;draws&lt;br /&gt;sketch&lt;br /&gt;illustrate&lt;br /&gt;copy&lt;br /&gt;depict&lt;br /&gt;describe&lt;br /&gt;represent&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("draws");'&gt;crayon&lt;/span&gt; the top card from the &lt;span class="hoverme" onmouseover='showv("stock", "&lt;br /&gt;&lt;br /&gt;stock&lt;br /&gt;standard&lt;br /&gt;typical&lt;br /&gt;routine&lt;br /&gt;run-of-the-mill&lt;br /&gt;ordinary&lt;br /&gt;normal");' onmouseout="kill()" onclick='goedit("stock");'&gt;standard&lt;/span&gt;, and play &lt;span class="hoverme" onmouseover='showv("proceeds", "&lt;br /&gt;&lt;br /&gt;proceeds&lt;br /&gt;profits&lt;br /&gt;income&lt;br /&gt;earnings&lt;br /&gt;takings&lt;br /&gt;gate&lt;br /&gt;box office");' onmouseout="kill()" onclick='goedit("proceeds");'&gt;profits&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Knocking&lt;br /&gt;The play ends when a &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;participant&lt;/span&gt; knocks. This can be done on any turn (including the &lt;span class="hoverme" onmouseover='showv("first", "&lt;br /&gt;&lt;br /&gt;first&lt;br /&gt;primary&lt;br /&gt;initial&lt;br /&gt;original&lt;br /&gt;opening&lt;br /&gt;foremost&lt;br /&gt;earliest&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("first");'&gt;foremost&lt;/span&gt;), &lt;span class="hoverme" onmouseover='showv("immediately", "&lt;br /&gt;&lt;br /&gt;immediately&lt;br /&gt;right away&lt;br /&gt;straightaway&lt;br /&gt;at once&lt;br /&gt;without delay&lt;br /&gt;instantly&lt;br /&gt;directly&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("immediately");'&gt;instantaneously&lt;/span&gt; after drawing, &lt;span class="hoverme" onmouseover='showv("provided", "&lt;br /&gt;&lt;br /&gt;provided&lt;br /&gt;on condition that&lt;br /&gt;if&lt;br /&gt;only if&lt;br /&gt;as long as&lt;br /&gt;so long as&lt;br /&gt;providing&lt;br /&gt;in case&lt;br /&gt;granted");' onmouseout="kill()" onclick='goedit("provided");'&gt;so long as&lt;/span&gt; that the &lt;span class="hoverme" onmouseover='showv("value", "&lt;br /&gt;&lt;br /&gt;value&lt;br /&gt;worth&lt;br /&gt;price&lt;br /&gt;charge&lt;br /&gt;rate&lt;br /&gt;cost&lt;br /&gt;benefit&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("value");'&gt;merit&lt;/span&gt; of the &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;unique&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;cards&lt;/span&gt; in &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;team member&lt;/span&gt;'s hand (after he &lt;span class="hoverme" onmouseover='showv("discards", "&lt;br /&gt;&lt;br /&gt;discards&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discards");'&gt;reject&lt;/span&gt;) does not &lt;span class="hoverme" onmouseover='showv("exceed", "&lt;br /&gt;&lt;br /&gt;exceed&lt;br /&gt;go beyond&lt;br /&gt;surpass&lt;br /&gt;go above&lt;br /&gt;go over&lt;br /&gt;top&lt;br /&gt;beat&lt;br /&gt;outdo&lt;br /&gt;overdo&lt;br /&gt;outstrip");' onmouseout="kill()" onclick='goedit("exceed");'&gt;go above&lt;/span&gt; 10 &lt;span class="hoverme" onmouseover='showv("points", "&lt;br /&gt;&lt;br /&gt;points&lt;br /&gt;opinion&lt;br /&gt;fact&lt;br /&gt;idea&lt;br /&gt;argument&lt;br /&gt;theme&lt;br /&gt;topic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("points");'&gt;opinion&lt;/span&gt;. Having knocked, he &lt;span class="hoverme" onmouseover='showv("discards", "&lt;br /&gt;&lt;br /&gt;discards&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discards");'&gt;shed&lt;/span&gt; one card down and &lt;span class="hoverme" onmouseover='showv("spreads", "&lt;br /&gt;&lt;br /&gt;spreads&lt;br /&gt;increase&lt;br /&gt;extend&lt;br /&gt;multiply&lt;br /&gt;reach&lt;br /&gt;stretch&lt;br /&gt;broaden&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("spreads");'&gt;unfold&lt;/span&gt; the hand of 10 &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;pass&lt;/span&gt;, &lt;span class="hoverme" onmouseover='showv("arranged", "&lt;br /&gt;&lt;br /&gt;arranged&lt;br /&gt;decided&lt;br /&gt;agreed&lt;br /&gt;set&lt;br /&gt;settled&lt;br /&gt;organized&lt;br /&gt;prescribed&lt;br /&gt;prepared&lt;br /&gt;ready");' onmouseout="kill()" onclick='goedit("arranged");'&gt;arranged&lt;/span&gt; into &lt;span class="hoverme" onmouseover='showv("melds", "&lt;br /&gt;&lt;br /&gt;melds&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("melds");'&gt;&lt;/span&gt; and &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;unparalleled&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;calling card&lt;/span&gt;, that &lt;span class="hoverme" onmouseover='showv("called", "&lt;br /&gt;&lt;br /&gt;called&lt;br /&gt;named&lt;br /&gt;baptized&lt;br /&gt;christened&lt;br /&gt;known as&lt;br /&gt;termed&lt;br /&gt;so-called&lt;br /&gt;entitled&lt;br /&gt;titled");' onmouseout="kill()" onclick='goedit("called");'&gt;titled&lt;/span&gt; "&lt;span class="hoverme" onmouseover='showv("deadwood", "&lt;br /&gt;&lt;br /&gt;deadwood&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("deadwood");'&gt;&lt;/span&gt;". Knocking with no &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;beyond compare&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;calling card&lt;/span&gt; at all is &lt;span class="hoverme" onmouseover='showv("called", "&lt;br /&gt;&lt;br /&gt;called&lt;br /&gt;named&lt;br /&gt;baptized&lt;br /&gt;christened&lt;br /&gt;known as&lt;br /&gt;termed&lt;br /&gt;so-called&lt;br /&gt;entitled&lt;br /&gt;titled");' onmouseout="kill()" onclick='goedit("called");'&gt;called&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("going", "&lt;br /&gt;&lt;br /&gt;going&lt;br /&gt;successful&lt;br /&gt;profitable&lt;br /&gt;moneymaking&lt;br /&gt;working&lt;br /&gt;accepted&lt;br /&gt;standard&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("going");'&gt;available&lt;/span&gt; gin, and &lt;span class="hoverme" onmouseover='showv("earns", "&lt;br /&gt;&lt;br /&gt;earns&lt;br /&gt;make&lt;br /&gt;be paid&lt;br /&gt;take home&lt;br /&gt;receive&lt;br /&gt;get&lt;br /&gt;bring in&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("earns");'&gt;win&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("bonus", "&lt;br /&gt;&lt;br /&gt;bonus&lt;br /&gt;extra&lt;br /&gt;plus&lt;br /&gt;addition&lt;br /&gt;advantage&lt;br /&gt;windfall&lt;br /&gt;gratuity&lt;br /&gt;handout&lt;br /&gt;dividend&lt;br /&gt;pay supplement");' onmouseout="kill()" onclick='goedit("bonus");'&gt;extra&lt;/span&gt; 25 &lt;span class="hoverme" onmouseover='showv("points", "&lt;br /&gt;&lt;br /&gt;points&lt;br /&gt;opinion&lt;br /&gt;fact&lt;br /&gt;idea&lt;br /&gt;argument&lt;br /&gt;theme&lt;br /&gt;topic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("points");'&gt;instant&lt;/span&gt;.&lt;br /&gt;A &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;actor&lt;/span&gt; who is able to &lt;span class="hoverme" onmouseover='showv("knock", "&lt;br /&gt;&lt;br /&gt;knock&lt;br /&gt;hit&lt;br /&gt;blow&lt;br /&gt;collision&lt;br /&gt;bash&lt;br /&gt;bump&lt;br /&gt;bang&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("knock");'&gt;hit&lt;/span&gt; is not forced to do it, he may choose instead to &lt;span class="hoverme" onmouseover='showv("carry", "&lt;br /&gt;&lt;br /&gt;carry&lt;br /&gt;take&lt;br /&gt;bear&lt;br /&gt;hold&lt;br /&gt;support&lt;br /&gt;clutch&lt;br /&gt;sustain&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("carry");'&gt;transfer&lt;/span&gt; on &lt;span class="hoverme" onmouseover='showv("playing", "&lt;br /&gt;&lt;br /&gt;playing&lt;br /&gt;lambent&lt;br /&gt;playing&lt;br /&gt;dancing&lt;br /&gt;flaming&lt;br /&gt;curling&lt;br /&gt;wavering&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("playing");'&gt;playing&lt;/span&gt;, to try to get a &lt;span class="hoverme" onmouseover='showv("better", "&lt;br /&gt;&lt;br /&gt;better&lt;br /&gt;improved&lt;br /&gt;enhanced&lt;br /&gt;superior&lt;br /&gt;healthier&lt;br /&gt;well&lt;br /&gt;recovering&lt;br /&gt;in good health&lt;br /&gt;restored&lt;br /&gt;on the mend");' onmouseout="kill()" onclick='goedit("better");'&gt;restored&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("score", "&lt;br /&gt;&lt;br /&gt;score&lt;br /&gt;total&lt;br /&gt;tally&lt;br /&gt;mark&lt;br /&gt;result&lt;br /&gt;count&lt;br /&gt;grade&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("score");'&gt;notch&lt;/span&gt;. TIP: If you are not &lt;span class="hoverme" onmouseover='showv("playing", "&lt;br /&gt;&lt;br /&gt;playing&lt;br /&gt;lambent&lt;br /&gt;playing&lt;br /&gt;dancing&lt;br /&gt;flaming&lt;br /&gt;curling&lt;br /&gt;wavering&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("playing");'&gt;lambent&lt;/span&gt; to gin, &lt;span class="hoverme" onmouseover='showv("knock", "&lt;br /&gt;&lt;br /&gt;knock&lt;br /&gt;hit&lt;br /&gt;blow&lt;br /&gt;collision&lt;br /&gt;bash&lt;br /&gt;bump&lt;br /&gt;bang&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("knock");'&gt;collision&lt;/span&gt; as soon as &lt;span class="hoverme" onmouseover='showv("possible", "&lt;br /&gt;&lt;br /&gt;possible&lt;br /&gt;likely&lt;br /&gt;conceivable&lt;br /&gt;imaginable&lt;br /&gt;thinkable&lt;br /&gt;probable&lt;br /&gt;potential&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("possible");'&gt;on the cards&lt;/span&gt;.&lt;br /&gt;The &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt; of the &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;&lt;/span&gt; who knocked must then &lt;span class="hoverme" onmouseover='showv("spread", "&lt;br /&gt;&lt;br /&gt;spread&lt;br /&gt;feast&lt;br /&gt;banquet&lt;br /&gt;blowout&lt;br /&gt;binge&lt;br /&gt;meal&lt;br /&gt;supper&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("spread");'&gt;selection&lt;/span&gt; their &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;anniversary card&lt;/span&gt; face-up, &lt;span class="hoverme" onmouseover='showv("arranging", "&lt;br /&gt;&lt;br /&gt;arranging&lt;br /&gt;spacing&lt;br /&gt;positioning&lt;br /&gt;placing&lt;br /&gt;ordering&lt;br /&gt;spacing out&lt;br /&gt;spreading out");' onmouseout="kill()" onclick='goedit("arranging");'&gt;placing&lt;/span&gt; them into sets where &lt;span class="hoverme" onmouseover='showv("possible", "&lt;br /&gt;&lt;br /&gt;possible&lt;br /&gt;likely&lt;br /&gt;conceivable&lt;br /&gt;imaginable&lt;br /&gt;thinkable&lt;br /&gt;probable&lt;br /&gt;potential&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("possible");'&gt;conceivable&lt;/span&gt;. If the &lt;span class="hoverme" onmouseover='showv("knocker", "&lt;br /&gt;&lt;br /&gt;knocker&lt;br /&gt;door fixture&lt;br /&gt;knob&lt;br /&gt;handle&lt;br /&gt;doorbell&lt;br /&gt;bell&lt;br /&gt;critic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("knocker");'&gt;bell&lt;/span&gt; did not go gin, the &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt; is also allowed to lay off any &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;matchless&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;cards&lt;/span&gt; by &lt;span class="hoverme" onmouseover='showv("using", "&lt;br /&gt;&lt;br /&gt;using&lt;br /&gt;bent&lt;br /&gt;curved&lt;br /&gt;bowed&lt;br /&gt;curving&lt;br /&gt;angular&lt;br /&gt;aquiline&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("using");'&gt;habituated&lt;/span&gt; them to extend the &lt;span class="hoverme" onmouseover='showv("existing", "&lt;br /&gt;&lt;br /&gt;existing&lt;br /&gt;current&lt;br /&gt;present&lt;br /&gt;in effect&lt;br /&gt;prevailing&lt;br /&gt;standing&lt;br /&gt;remaining&lt;br /&gt;surviving");' onmouseout="kill()" onclick='goedit("existing");'&gt;prevailing&lt;/span&gt; sets laid down by the &lt;span class="hoverme" onmouseover='showv("knocker", "&lt;br /&gt;&lt;br /&gt;knocker&lt;br /&gt;door fixture&lt;br /&gt;knob&lt;br /&gt;handle&lt;br /&gt;doorbell&lt;br /&gt;bell&lt;br /&gt;critic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("knocker");'&gt;faultfinder&lt;/span&gt; - by adding a fourth card of the same rank to a &lt;span class="hoverme" onmouseover='showv("group", "&lt;br /&gt;&lt;br /&gt;group&lt;br /&gt;collection&lt;br /&gt;cluster&lt;br /&gt;assembly&lt;br /&gt;assemblage&lt;br /&gt;set&lt;br /&gt;clutch&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("group");'&gt;consortium&lt;/span&gt; of &lt;span class="hoverme" onmouseover='showv("three", "&lt;br /&gt;&lt;br /&gt;three&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("three");'&gt;&lt;/span&gt;, or &lt;span class="hoverme" onmouseover='showv("further", "&lt;br /&gt;&lt;br /&gt;further&lt;br /&gt;additional&lt;br /&gt;more&lt;br /&gt;extra&lt;br /&gt;added&lt;br /&gt;supplementary&lt;br /&gt;auxiliary");' onmouseout="kill()" onclick='goedit("further");'&gt;auxiliary&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("consecutive", "&lt;br /&gt;&lt;br /&gt;consecutive&lt;br /&gt;successive&lt;br /&gt;uninterrupted&lt;br /&gt;following&lt;br /&gt;repeated&lt;br /&gt;serial&lt;br /&gt;sequential&lt;br /&gt;succeeding&lt;br /&gt;next");' onmouseout="kill()" onclick='goedit("consecutive");'&gt;uninterrupted&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;valentine&lt;/span&gt; of the same suit to either end of a sequence.&lt;br /&gt;If a &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;player&lt;/span&gt; goes gin, the &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt; is not allowed to lay off any &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;greetings card&lt;/span&gt;.&lt;br /&gt;Note that a &lt;span class="hoverme" onmouseover='showv("knocker", "&lt;br /&gt;&lt;br /&gt;knocker&lt;br /&gt;door fixture&lt;br /&gt;knob&lt;br /&gt;handle&lt;br /&gt;doorbell&lt;br /&gt;bell&lt;br /&gt;critic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("knocker");'&gt;detractor&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;thespian&lt;/span&gt; is not permitted to lay off any &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;picture postcard&lt;/span&gt; on the &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;supreme&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;business card&lt;/span&gt; in the &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt;'s hand.&lt;br /&gt;The play also ends if the &lt;span class="hoverme" onmouseover='showv("stock", "&lt;br /&gt;&lt;br /&gt;stock&lt;br /&gt;standard&lt;br /&gt;typical&lt;br /&gt;routine&lt;br /&gt;run-of-the-mill&lt;br /&gt;ordinary&lt;br /&gt;normal");' onmouseout="kill()" onclick='goedit("stock");'&gt;typical&lt;/span&gt; pile is &lt;span class="hoverme" onmouseover='showv("reduced", "&lt;br /&gt;&lt;br /&gt;reduced&lt;br /&gt;reduced&lt;br /&gt;reduced&lt;br /&gt;reduced&lt;br /&gt;reduced&lt;br /&gt;&lt;br /&gt;reduced");' onmouseout="kill()" onclick='goedit("reduced");'&gt;reduced&lt;/span&gt; to two &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;birthday card&lt;/span&gt;, and the &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;team member&lt;/span&gt; who took the &lt;span class="hoverme" onmouseover='showv("third", "&lt;br /&gt;&lt;br /&gt;third&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("third");'&gt;third&lt;/span&gt; last card &lt;span class="hoverme" onmouseover='showv("discards", "&lt;br /&gt;&lt;br /&gt;discards&lt;br /&gt;throw away&lt;br /&gt;abandon&lt;br /&gt;dispose of&lt;br /&gt;remove&lt;br /&gt;get rid of&lt;br /&gt;reject&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("discards");'&gt;cast off&lt;/span&gt; without knocking. In this case the hand is &lt;span class="hoverme" onmouseover='showv("cancelled", "&lt;br /&gt;&lt;br /&gt;cancelled&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("cancelled");'&gt;cancelled&lt;/span&gt;, there is no &lt;span class="hoverme" onmouseover='showv("score", "&lt;br /&gt;&lt;br /&gt;score&lt;br /&gt;total&lt;br /&gt;tally&lt;br /&gt;mark&lt;br /&gt;result&lt;br /&gt;count&lt;br /&gt;grade&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("score");'&gt;total&lt;/span&gt;, and the same &lt;span class="hoverme" onmouseover='showv("dealer", "&lt;br /&gt;&lt;br /&gt;dealer&lt;br /&gt;trader&lt;br /&gt;merchant&lt;br /&gt;seller&lt;br /&gt;broker&lt;br /&gt;supplier&lt;br /&gt;wholesaler");' onmouseout="kill()" onclick='goedit("dealer");'&gt;wholesaler&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("deals", "&lt;br /&gt;&lt;br /&gt;deals&lt;br /&gt;contract&lt;br /&gt;transaction&lt;br /&gt;agreement&lt;br /&gt;arrangement&lt;br /&gt;pact&lt;br /&gt;treaty&lt;br /&gt;covenant&lt;br /&gt;compact");' onmouseout="kill()" onclick='goedit("deals");'&gt;contract&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("again", "&lt;br /&gt;&lt;br /&gt;again&lt;br /&gt;once more&lt;br /&gt;another time&lt;br /&gt;yet again&lt;br /&gt;over&lt;br /&gt;over again&lt;br /&gt;all over again&lt;br /&gt;for a second time&lt;br /&gt;once again");' onmouseout="kill()" onclick='goedit("again");'&gt;yet again&lt;/span&gt;.&lt;br /&gt;Note that a &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;entertainer&lt;/span&gt; is not permitted to lay off any &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;pass&lt;/span&gt; on the &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;unequaled&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;postcard&lt;/span&gt; in the &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt;'s hand.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Scoring and Undecutting&lt;/span&gt;&lt;br /&gt;When a &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;participant&lt;/span&gt; gets gin he scores 25 &lt;span class="hoverme" onmouseover='showv("points", "&lt;br /&gt;&lt;br /&gt;points&lt;br /&gt;opinion&lt;br /&gt;fact&lt;br /&gt;idea&lt;br /&gt;argument&lt;br /&gt;theme&lt;br /&gt;topic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("points");'&gt;prong&lt;/span&gt; "for gin" plus the &lt;span class="hoverme" onmouseover='showv("deadwood", "&lt;br /&gt;&lt;br /&gt;deadwood&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("deadwood");'&gt;deadwood&lt;/span&gt; in the &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt;'s hand. In the &lt;span class="hoverme" onmouseover='showv("other", "&lt;br /&gt;&lt;br /&gt;other&lt;br /&gt;additional&lt;br /&gt;new&lt;br /&gt;more&lt;br /&gt;fresh&lt;br /&gt;extra&lt;br /&gt;another&lt;br /&gt;further");' onmouseout="kill()" onclick='goedit("other");'&gt;another&lt;/span&gt; case each &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("counts", "&lt;br /&gt;&lt;br /&gt;counts&lt;br /&gt;calculation&lt;br /&gt;number crunching&lt;br /&gt;reckoning&lt;br /&gt;computation&lt;br /&gt;total&lt;br /&gt;sum total&lt;br /&gt;sum&lt;br /&gt;amount&lt;br /&gt;tally");' onmouseout="kill()" onclick='goedit("counts");'&gt;sum total&lt;/span&gt; the &lt;span class="hoverme" onmouseover='showv("total", "&lt;br /&gt;&lt;br /&gt;total&lt;br /&gt;entire&lt;br /&gt;whole&lt;br /&gt;full&lt;br /&gt;complete&lt;br /&gt;aggregate&lt;br /&gt;absolute&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("total");'&gt;&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("value", "&lt;br /&gt;&lt;br /&gt;value&lt;br /&gt;worth&lt;br /&gt;price&lt;br /&gt;charge&lt;br /&gt;rate&lt;br /&gt;cost&lt;br /&gt;benefit&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("value");'&gt;help&lt;/span&gt; of their &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;unrivaled&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;identification card&lt;/span&gt;. If the &lt;span class="hoverme" onmouseover='showv("knocker", "&lt;br /&gt;&lt;br /&gt;knocker&lt;br /&gt;door fixture&lt;br /&gt;knob&lt;br /&gt;handle&lt;br /&gt;doorbell&lt;br /&gt;bell&lt;br /&gt;critic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("knocker");'&gt;knob&lt;/span&gt;'s &lt;span class="hoverme" onmouseover='showv("count", "&lt;br /&gt;&lt;br /&gt;count&lt;br /&gt;calculation&lt;br /&gt;number crunching&lt;br /&gt;reckoning&lt;br /&gt;computation&lt;br /&gt;total&lt;br /&gt;sum total&lt;br /&gt;sum&lt;br /&gt;amount&lt;br /&gt;tally");' onmouseout="kill()" onclick='goedit("count");'&gt;calculation&lt;/span&gt; is &lt;span class="hoverme" onmouseover='showv("lower", "&lt;br /&gt;&lt;br /&gt;lower&lt;br /&gt;inferior&lt;br /&gt;lesser&lt;br /&gt;minor&lt;br /&gt;junior&lt;br /&gt;poorer&lt;br /&gt;worse&lt;br /&gt;subordinate");' onmouseout="kill()" onclick='goedit("lower");'&gt;inferior&lt;/span&gt;, the &lt;span class="hoverme" onmouseover='showv("knocker", "&lt;br /&gt;&lt;br /&gt;knocker&lt;br /&gt;door fixture&lt;br /&gt;knob&lt;br /&gt;handle&lt;br /&gt;doorbell&lt;br /&gt;bell&lt;br /&gt;critic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("knocker");'&gt;knocker&lt;/span&gt; scores the &lt;span class="hoverme" onmouseover='showv("difference", "&lt;br /&gt;&lt;br /&gt;difference&lt;br /&gt;change&lt;br /&gt;alteration&lt;br /&gt;variance&lt;br /&gt;modification&lt;br /&gt;transformation&lt;br /&gt;metamorphosis&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("difference");'&gt;divergence&lt;/span&gt; between the two &lt;span class="hoverme" onmouseover='showv("counts", "&lt;br /&gt;&lt;br /&gt;counts&lt;br /&gt;calculation&lt;br /&gt;number crunching&lt;br /&gt;reckoning&lt;br /&gt;computation&lt;br /&gt;total&lt;br /&gt;sum total&lt;br /&gt;sum&lt;br /&gt;amount&lt;br /&gt;tally");' onmouseout="kill()" onclick='goedit("counts");'&gt;amount&lt;/span&gt;.&lt;br /&gt;When a &lt;span class="hoverme" onmouseover='showv("player", "&lt;br /&gt;&lt;br /&gt;player&lt;br /&gt;participant&lt;br /&gt;team member&lt;br /&gt;competitor&lt;br /&gt;contestant&lt;br /&gt;actor&lt;br /&gt;thespian&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("player");'&gt;performer&lt;/span&gt; knocks without gin, and the &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt;'s &lt;span class="hoverme" onmouseover='showv("deadwood", "&lt;br /&gt;&lt;br /&gt;deadwood&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("deadwood");'&gt;deadwood&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("total", "&lt;br /&gt;&lt;br /&gt;total&lt;br /&gt;entire&lt;br /&gt;whole&lt;br /&gt;full&lt;br /&gt;complete&lt;br /&gt;aggregate&lt;br /&gt;absolute&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("total");'&gt;out-and-out&lt;/span&gt; is the same or less than the &lt;span class="hoverme" onmouseover='showv("knocker", "&lt;br /&gt;&lt;br /&gt;knocker&lt;br /&gt;door fixture&lt;br /&gt;knob&lt;br /&gt;handle&lt;br /&gt;doorbell&lt;br /&gt;bell&lt;br /&gt;critic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("knocker");'&gt;critic&lt;/span&gt;'s, the &lt;span class="hoverme" onmouseover='showv("opponent", "&lt;br /&gt;&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent&lt;br /&gt;opponent");' onmouseout="kill()" onclick='goedit("opponent");'&gt;opponent&lt;/span&gt; "undercuts" and scores a &lt;span class="hoverme" onmouseover='showv("bonus", "&lt;br /&gt;&lt;br /&gt;bonus&lt;br /&gt;extra&lt;br /&gt;plus&lt;br /&gt;addition&lt;br /&gt;advantage&lt;br /&gt;windfall&lt;br /&gt;gratuity&lt;br /&gt;handout&lt;br /&gt;dividend&lt;br /&gt;pay supplement");' onmouseout="kill()" onclick='goedit("bonus");'&gt;gratuity&lt;/span&gt; of 20 &lt;span class="hoverme" onmouseover='showv("points", "&lt;br /&gt;&lt;br /&gt;points&lt;br /&gt;opinion&lt;br /&gt;fact&lt;br /&gt;idea&lt;br /&gt;argument&lt;br /&gt;theme&lt;br /&gt;topic&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("points");'&gt;article&lt;/span&gt;, plus the &lt;span class="hoverme" onmouseover='showv("difference", "&lt;br /&gt;&lt;br /&gt;difference&lt;br /&gt;change&lt;br /&gt;alteration&lt;br /&gt;variance&lt;br /&gt;modification&lt;br /&gt;transformation&lt;br /&gt;metamorphosis&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("difference");'&gt;contrast&lt;/span&gt; in the &lt;span class="hoverme" onmouseover='showv("counts", "&lt;br /&gt;&lt;br /&gt;counts&lt;br /&gt;calculation&lt;br /&gt;number crunching&lt;br /&gt;reckoning&lt;br /&gt;computation&lt;br /&gt;total&lt;br /&gt;sum total&lt;br /&gt;sum&lt;br /&gt;amount&lt;br /&gt;tally");' onmouseout="kill()" onclick='goedit("counts");'&gt;sum&lt;/span&gt; for the two &lt;span class="hoverme" onmouseover='showv("players", "&lt;br /&gt;&lt;br /&gt;players&lt;br /&gt;company&lt;br /&gt;troupe&lt;br /&gt;dramatis personae&lt;br /&gt;actors&lt;br /&gt;players&lt;br /&gt;performers");' onmouseout="kill()" onclick='goedit("players");'&gt;performers&lt;/span&gt;' &lt;span class="hoverme" onmouseover='showv("unmatched", "&lt;br /&gt;&lt;br /&gt;unmatched&lt;br /&gt;supreme&lt;br /&gt;matchless&lt;br /&gt;unrivaled&lt;br /&gt;consummate&lt;br /&gt;unparalleled&lt;br /&gt;unsurpassed&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("unmatched");'&gt;consummate&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("cards", "&lt;br /&gt;&lt;br /&gt;cards&lt;br /&gt;greetings card&lt;br /&gt;birthday card&lt;br /&gt;anniversary card&lt;br /&gt;postcard&lt;br /&gt;picture postcard&lt;br /&gt;valentine&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("cards");'&gt;membership card&lt;/span&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/138065231455425403-8041235322441687612?l=rummycards.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rummycards.blogspot.com/feeds/8041235322441687612/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=138065231455425403&amp;postID=8041235322441687612' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/8041235322441687612'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/8041235322441687612'/><link rel='alternate' type='text/html' href='http://rummycards.blogspot.com/2008/05/how-to-play-gin-rumy.html' title='How to Play Gin Rumy'/><author><name>Avi</name><uri>http://www.blogger.com/profile/02429922578107440514</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-138065231455425403.post-6659574539535257290</id><published>2008-05-18T01:09:00.000-07:00</published><updated>2008-05-18T01:15:08.430-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='Whiskey Poker'/><category scheme='http://www.blogger.com/atom/ns#' term='gin rummy'/><category scheme='http://www.blogger.com/atom/ns#' term='basic'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><title type='text'>Gin Rummy History</title><content type='html'>Gin &lt;span class="hoverme" onmouseover='showv("rummy", "&lt;br /&gt;&lt;br /&gt;rummy&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("rummy");'&gt;rummy&lt;/span&gt; which is also &lt;span class="hoverme" onmouseover='showv("called", "&lt;br /&gt;&lt;br /&gt;called&lt;br /&gt;named&lt;br /&gt;baptized&lt;br /&gt;christened&lt;br /&gt;known as&lt;br /&gt;termed&lt;br /&gt;so-called&lt;br /&gt;entitled&lt;br /&gt;titled");' onmouseout="kill()" onclick='goedit("called");'&gt;titled&lt;/span&gt; "Gin" for short, is said to have been &lt;span class="hoverme" onmouseover='showv("created", "&lt;br /&gt;&lt;br /&gt;created&lt;br /&gt;make a fuss&lt;br /&gt;kick up a fuss&lt;br /&gt;kick up a rumpus&lt;br /&gt;complain&lt;br /&gt;cry&lt;br /&gt;make&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("created");'&gt;build&lt;/span&gt; back in the &lt;span class="hoverme" onmouseover='showv("early", "&lt;br /&gt;&lt;br /&gt;early&lt;br /&gt;initial&lt;br /&gt;first&lt;br /&gt;primary&lt;br /&gt;premature&lt;br /&gt;timely&lt;br /&gt;prompt&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("early");'&gt;timely&lt;/span&gt; 1900's by Elwood Baker, this game &lt;span class="hoverme" onmouseover='showv("evolved", "&lt;br /&gt;&lt;br /&gt;evolved&lt;br /&gt;change&lt;br /&gt;grow&lt;br /&gt;progress&lt;br /&gt;advance&lt;br /&gt;go forward&lt;br /&gt;develop");' onmouseout="kill()" onclick='goedit("evolved");'&gt;advance&lt;/span&gt; from what was &lt;span class="hoverme" onmouseover='showv("called", "&lt;br /&gt;&lt;br /&gt;called&lt;br /&gt;named&lt;br /&gt;baptized&lt;br /&gt;christened&lt;br /&gt;known as&lt;br /&gt;termed&lt;br /&gt;so-called&lt;br /&gt;entitled&lt;br /&gt;titled");' onmouseout="kill()" onclick='goedit("called");'&gt;entitled&lt;/span&gt; "Whiskey &lt;span class="hoverme" onmouseover='showv("poker", "&lt;br /&gt;&lt;br /&gt;poker&lt;br /&gt;stick&lt;br /&gt;prod&lt;br /&gt;poker&lt;br /&gt;rod&lt;br /&gt;whip&lt;br /&gt;crop&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("poker");'&gt;crop&lt;/span&gt;" in the 18th century, &lt;span class="hoverme" onmouseover='showv("basically", "&lt;br /&gt;&lt;br /&gt;basically&lt;br /&gt;essentially&lt;br /&gt;on the whole&lt;br /&gt;principally&lt;br /&gt;when you come right down to it&lt;br /&gt;all in all&lt;br /&gt;&lt;br /&gt;ultimately");' onmouseout="kill()" onclick='goedit("basically");'&gt;on the whole&lt;/span&gt; this is a two player game which was &lt;span class="hoverme" onmouseover='showv("thought", "&lt;br /&gt;&lt;br /&gt;thought&lt;br /&gt;supposed&lt;br /&gt;believed&lt;br /&gt;assumed&lt;br /&gt;alleged&lt;br /&gt;understood&lt;br /&gt;rumored&lt;br /&gt;said&lt;br /&gt;held");' onmouseout="kill()" onclick='goedit("thought");'&gt;rumored&lt;/span&gt; to be faster than the &lt;span class="hoverme" onmouseover='showv("standard", "&lt;br /&gt;&lt;br /&gt;standard&lt;br /&gt;normal&lt;br /&gt;typical&lt;br /&gt;average&lt;br /&gt;usual&lt;br /&gt;ordinary&lt;br /&gt;regular&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("standard");'&gt;prevailing&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("rummy", "&lt;br /&gt;&lt;br /&gt;rummy&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("rummy");'&gt;&lt;/span&gt; (a similar card game) and in which the aces which are &lt;span class="hoverme" onmouseover='showv("supposed", "&lt;br /&gt;&lt;br /&gt;supposed&lt;br /&gt;hypothetical&lt;br /&gt;theoretical&lt;br /&gt;imaginary&lt;br /&gt;made-up&lt;br /&gt;fictional&lt;br /&gt;invented&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("supposed");'&gt;assumed&lt;/span&gt; to be the cards with highest &lt;span class="hoverme" onmouseover='showv("value", "&lt;br /&gt;&lt;br /&gt;value&lt;br /&gt;worth&lt;br /&gt;price&lt;br /&gt;charge&lt;br /&gt;rate&lt;br /&gt;cost&lt;br /&gt;benefit&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("value");'&gt;worth&lt;/span&gt; in other card &lt;span class="hoverme" onmouseover='showv("games", "&lt;br /&gt;&lt;br /&gt;games&lt;br /&gt;sports&lt;br /&gt;competition&lt;br /&gt;tournament&lt;br /&gt;cup&lt;br /&gt;sports event&lt;br /&gt;meet&lt;br /&gt;knockout");' onmouseout="kill()" onclick='goedit("games");'&gt;sports event&lt;/span&gt;, in Gin they are actually the &lt;span class="hoverme" onmouseover='showv("lowest", "&lt;br /&gt;&lt;br /&gt;lowest&lt;br /&gt;bottom&lt;br /&gt;bottommost&lt;br /&gt;nethermost&lt;br /&gt;lowermost&lt;br /&gt;last&lt;br /&gt;final&lt;br /&gt;deepest");' onmouseout="kill()" onclick='goedit("lowest");'&gt;last&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("value", "&lt;br /&gt;&lt;br /&gt;value&lt;br /&gt;worth&lt;br /&gt;price&lt;br /&gt;charge&lt;br /&gt;rate&lt;br /&gt;cost&lt;br /&gt;benefit&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("value");'&gt;importance&lt;/span&gt;, they have the &lt;span class="hoverme" onmouseover='showv("following", "&lt;br /&gt;&lt;br /&gt;following&lt;br /&gt;next&lt;br /&gt;subsequent&lt;br /&gt;succeeding&lt;br /&gt;ensuing&lt;br /&gt;resulting");' onmouseout="kill()" onclick='goedit("following");'&gt;following&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("order", "&lt;br /&gt;&lt;br /&gt;order&lt;br /&gt;instruction&lt;br /&gt;command&lt;br /&gt;directive&lt;br /&gt;direction&lt;br /&gt;demand&lt;br /&gt;mandate&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("order");'&gt;edict&lt;/span&gt;: A-2-3...10-J,Q,K&lt;br /&gt;&lt;br /&gt;But the &lt;span class="hoverme" onmouseover='showv("actual", "&lt;br /&gt;&lt;br /&gt;actual&lt;br /&gt;real&lt;br /&gt;genuine&lt;br /&gt;authentic&lt;br /&gt;concrete&lt;br /&gt;tangible&lt;br /&gt;definite");' onmouseout="kill()" onclick='goedit("actual");'&gt;concrete&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("history", "&lt;br /&gt;&lt;br /&gt;history&lt;br /&gt;past&lt;br /&gt;times gone by&lt;br /&gt;times past&lt;br /&gt;olden times&lt;br /&gt;antiquity&lt;br /&gt;account&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("history");'&gt;story&lt;/span&gt; of this game goes much &lt;span class="hoverme" onmouseover='showv("deeper", "&lt;br /&gt;&lt;br /&gt;deeper&lt;br /&gt;bottomless&lt;br /&gt;profound&lt;br /&gt;unfathomable&lt;br /&gt;subterranean&lt;br /&gt;cavernous&lt;br /&gt;yawning&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("deeper");'&gt;innate&lt;/span&gt; that that, the game &lt;span class="hoverme" onmouseover='showv("rules", "&lt;br /&gt;&lt;br /&gt;rules&lt;br /&gt;&lt;br /&gt;instructions&lt;br /&gt;guidelines&lt;br /&gt;directions&lt;br /&gt;rulebook&lt;br /&gt;procedures&lt;br /&gt;comments&lt;br /&gt;documentation");' onmouseout="kill()" onclick='goedit("rules");'&gt;rules&lt;/span&gt; have been &lt;span class="hoverme" onmouseover='showv("known", "&lt;br /&gt;&lt;br /&gt;known&lt;br /&gt;recognized&lt;br /&gt;identified&lt;br /&gt;acknowledged&lt;br /&gt;branded&lt;br /&gt;notorious&lt;br /&gt;well-known&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("known");'&gt;identified&lt;/span&gt; to go way beyond the 18th century, in fact the &lt;span class="hoverme" onmouseover='showv("earliest", "&lt;br /&gt;&lt;br /&gt;earliest&lt;br /&gt;first&lt;br /&gt;initial&lt;br /&gt;original");' onmouseout="kill()" onclick='goedit("earliest");'&gt;original&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("known", "&lt;br /&gt;&lt;br /&gt;known&lt;br /&gt;recognized&lt;br /&gt;identified&lt;br /&gt;acknowledged&lt;br /&gt;branded&lt;br /&gt;notorious&lt;br /&gt;well-known&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("known");'&gt;celebrated&lt;/span&gt; rule book was &lt;span class="hoverme" onmouseover='showv("first", "&lt;br /&gt;&lt;br /&gt;first&lt;br /&gt;primary&lt;br /&gt;initial&lt;br /&gt;original&lt;br /&gt;opening&lt;br /&gt;foremost&lt;br /&gt;earliest&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("first");'&gt;leading&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("published", "&lt;br /&gt;&lt;br /&gt;published&lt;br /&gt;in print&lt;br /&gt;available&lt;br /&gt;printed&lt;br /&gt;in book form");' onmouseout="kill()" onclick='goedit("published");'&gt;published&lt;/span&gt; in the &lt;span class="hoverme" onmouseover='showv("tenth", "&lt;br /&gt;&lt;br /&gt;tenth&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("tenth");'&gt;tenth&lt;/span&gt; century which at the time &lt;span class="hoverme" onmouseover='showv("described", "&lt;br /&gt;&lt;br /&gt;described&lt;br /&gt;explain&lt;br /&gt;portray&lt;br /&gt;depict&lt;br /&gt;illustrate&lt;br /&gt;express&lt;br /&gt;communicate&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("described");'&gt;explain&lt;/span&gt; a game &lt;span class="hoverme" onmouseover='showv("called", "&lt;br /&gt;&lt;br /&gt;called&lt;br /&gt;named&lt;br /&gt;baptized&lt;br /&gt;christened&lt;br /&gt;known as&lt;br /&gt;termed&lt;br /&gt;so-called&lt;br /&gt;entitled&lt;br /&gt;titled");' onmouseout="kill()" onclick='goedit("called");'&gt;so-called&lt;/span&gt; "Gin Poker" which was very similar to the Gin Rummy game &lt;span class="hoverme" onmouseover='showv("known", "&lt;br /&gt;&lt;br /&gt;known&lt;br /&gt;recognized&lt;br /&gt;identified&lt;br /&gt;acknowledged&lt;br /&gt;branded&lt;br /&gt;notorious&lt;br /&gt;well-known&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("known");'&gt;accepted&lt;/span&gt; today.&lt;br /&gt;&lt;br /&gt;Now &lt;span class="hoverme" onmouseover='showv("going", "&lt;br /&gt;&lt;br /&gt;going&lt;br /&gt;successful&lt;br /&gt;profitable&lt;br /&gt;moneymaking&lt;br /&gt;working&lt;br /&gt;accepted&lt;br /&gt;standard&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("going");'&gt;on offer&lt;/span&gt; even &lt;span class="hoverme" onmouseover='showv("deeper", "&lt;br /&gt;&lt;br /&gt;deeper&lt;br /&gt;bottomless&lt;br /&gt;profound&lt;br /&gt;unfathomable&lt;br /&gt;subterranean&lt;br /&gt;cavernous&lt;br /&gt;yawning&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("deeper");'&gt;abysmal&lt;/span&gt;, the origin of Gin Poker as &lt;span class="hoverme" onmouseover='showv("stated", "&lt;br /&gt;&lt;br /&gt;stated&lt;br /&gt;specified&lt;br /&gt;&lt;br /&gt;definite&lt;br /&gt;&lt;br /&gt;detailed&lt;br /&gt;itemized&lt;br /&gt;identified&lt;br /&gt;indicated&lt;br /&gt;listed");' onmouseout="kill()" onclick='goedit("stated");'&gt;specified&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("above", "&lt;br /&gt;&lt;br /&gt;above&lt;br /&gt;overhead&lt;br /&gt;above your head&lt;br /&gt;in the air&lt;br /&gt;upstairs&lt;br /&gt;directly above");' onmouseout="kill()" onclick='goedit("above");'&gt;above your head&lt;/span&gt; may have been Whiskey &lt;span class="hoverme" onmouseover='showv("poker", "&lt;br /&gt;&lt;br /&gt;poker&lt;br /&gt;stick&lt;br /&gt;prod&lt;br /&gt;poker&lt;br /&gt;rod&lt;br /&gt;whip&lt;br /&gt;crop&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("poker");'&gt;rod&lt;/span&gt; which is a &lt;span class="hoverme" onmouseover='showv("variant", "&lt;br /&gt;&lt;br /&gt;variant&lt;br /&gt;irregular&lt;br /&gt;different&lt;br /&gt;optional&lt;br /&gt;modified&lt;br /&gt;abnormal&lt;br /&gt;alternative");' onmouseout="kill()" onclick='goedit("variant");'&gt;abnormal&lt;/span&gt; of Poker; and Poker as we know it was an &lt;span class="hoverme" onmouseover='showv("adaptation", "&lt;br /&gt;&lt;br /&gt;adaptation&lt;br /&gt;alteration&lt;br /&gt;adjustment&lt;br /&gt;acclimatization&lt;br /&gt;modification&lt;br /&gt;change&lt;br /&gt;version&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("adaptation");'&gt;change&lt;/span&gt; of the &lt;span class="hoverme" onmouseover='showv("ancient", "&lt;br /&gt;&lt;br /&gt;ancient&lt;br /&gt;antique&lt;br /&gt;early&lt;br /&gt;earliest&lt;br /&gt;olden&lt;br /&gt;prehistoric&lt;br /&gt;primeval&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("ancient");'&gt;primordial&lt;/span&gt; Persian game "As-n as". Now, coming back to mid 1800's we find that according to the American Hoyle Whiskey Poker's rule &lt;span class="hoverme" onmouseover='showv("establish", "&lt;br /&gt;&lt;br /&gt;establish&lt;br /&gt;set up&lt;br /&gt;found&lt;br /&gt;start&lt;br /&gt;create&lt;br /&gt;begin&lt;br /&gt;launch&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("establish");'&gt;start&lt;/span&gt; that five cards &lt;span class="hoverme" onmouseover='showv("should", "&lt;br /&gt;&lt;br /&gt;should&lt;br /&gt;ought to&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;must&lt;br /&gt;have to&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("should");'&gt;&lt;/span&gt; be &lt;span class="hoverme" onmouseover='showv("dealt", "&lt;br /&gt;&lt;br /&gt;dealt&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("dealt");'&gt;dealt&lt;/span&gt; to each player and an &lt;span class="hoverme" onmouseover='showv("extra", "&lt;br /&gt;&lt;br /&gt;extra&lt;br /&gt;additional&lt;br /&gt;further&lt;br /&gt;added&lt;br /&gt;spare&lt;br /&gt;second&lt;br /&gt;superfluous");' onmouseout="kill()" onclick='goedit("extra");'&gt;second&lt;/span&gt; hand to the table which is &lt;span class="hoverme" onmouseover='showv("called", "&lt;br /&gt;&lt;br /&gt;called&lt;br /&gt;named&lt;br /&gt;baptized&lt;br /&gt;christened&lt;br /&gt;known as&lt;br /&gt;termed&lt;br /&gt;so-called&lt;br /&gt;entitled&lt;br /&gt;titled");' onmouseout="kill()" onclick='goedit("called");'&gt;named&lt;/span&gt; the &lt;span class="hoverme" onmouseover='showv("widow", "&lt;br /&gt;&lt;br /&gt;widow&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("widow");'&gt;widow&lt;/span&gt;. The &lt;span class="hoverme" onmouseover='showv("person", "&lt;br /&gt;&lt;br /&gt;person&lt;br /&gt;being&lt;br /&gt;human being&lt;br /&gt;individual&lt;br /&gt;creature&lt;br /&gt;one&lt;br /&gt;soul&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("person");'&gt;ego&lt;/span&gt; with the &lt;span class="hoverme" onmouseover='showv("first", "&lt;br /&gt;&lt;br /&gt;first&lt;br /&gt;primary&lt;br /&gt;initial&lt;br /&gt;original&lt;br /&gt;opening&lt;br /&gt;foremost&lt;br /&gt;earliest&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("first");'&gt;elementary&lt;/span&gt; hand &lt;span class="hoverme" onmouseover='showv("decides", "&lt;br /&gt;&lt;br /&gt;decides&lt;br /&gt;make a decision&lt;br /&gt;choose&lt;br /&gt;come to a decision&lt;br /&gt;make your mind up&lt;br /&gt;settle on&lt;br /&gt;fix on&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("decides");'&gt;conclude&lt;/span&gt; that if he has a strong hand &lt;span class="hoverme" onmouseover='showv("based", "&lt;br /&gt;&lt;br /&gt;based&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("based");'&gt;&lt;/span&gt; upon the cards he has, he may &lt;span class="hoverme" onmouseover='showv("choose", "&lt;br /&gt;&lt;br /&gt;choose&lt;br /&gt;select&lt;br /&gt;pick&lt;br /&gt;take&lt;br /&gt;pick out&lt;br /&gt;decide on&lt;br /&gt;go for&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("choose");'&gt;decide&lt;/span&gt; to pass &lt;span class="hoverme" onmouseover='showv("otherwise", "&lt;br /&gt;&lt;br /&gt;otherwise&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;else");' onmouseout="kill()" onclick='goedit("otherwise");'&gt;&lt;/span&gt; he &lt;span class="hoverme" onmouseover='showv("should", "&lt;br /&gt;&lt;br /&gt;should&lt;br /&gt;ought to&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;must&lt;br /&gt;have to&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("should");'&gt;must&lt;/span&gt; take the &lt;span class="hoverme" onmouseover='showv("widow", "&lt;br /&gt;&lt;br /&gt;widow&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("widow");'&gt;&lt;/span&gt; (table cards). As it is, &lt;span class="hoverme" onmouseover='showv("every", "&lt;br /&gt;&lt;br /&gt;every&lt;br /&gt;each&lt;br /&gt;all&lt;br /&gt;every single&lt;br /&gt;every one");' onmouseout="kill()" onclick='goedit("every");'&gt;every single&lt;/span&gt; player has a &lt;span class="hoverme" onmouseover='showv("chance", "&lt;br /&gt;&lt;br /&gt;chance&lt;br /&gt;accidental&lt;br /&gt;coincidental&lt;br /&gt;casual&lt;br /&gt;fortuitous&lt;br /&gt;unintended&lt;br /&gt;unplanned");' onmouseout="kill()" onclick='goedit("chance");'&gt;coincidental&lt;/span&gt; to take cards from the "&lt;span class="hoverme" onmouseover='showv("widow", "&lt;br /&gt;&lt;br /&gt;widow&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("widow");'&gt;widow&lt;/span&gt;" but once he &lt;span class="hoverme" onmouseover='showv("takes", "&lt;br /&gt;&lt;br /&gt;takes&lt;br /&gt;receipts&lt;br /&gt;takings&lt;br /&gt;earnings&lt;br /&gt;income&lt;br /&gt;revenue&lt;br /&gt;gross&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("takes");'&gt;receipts&lt;/span&gt; cards from the &lt;span class="hoverme" onmouseover='showv("widow", "&lt;br /&gt;&lt;br /&gt;widow&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("widow");'&gt;&lt;/span&gt; he &lt;span class="hoverme" onmouseover='showv("should", "&lt;br /&gt;&lt;br /&gt;should&lt;br /&gt;ought to&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;must&lt;br /&gt;have to&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("should");'&gt;have to&lt;/span&gt; place his set of discarded cards &lt;span class="hoverme" onmouseover='showv("facing", "&lt;br /&gt;&lt;br /&gt;facing&lt;br /&gt;pebbledash&lt;br /&gt;finish&lt;br /&gt;plaster&lt;br /&gt;roughcast&lt;br /&gt;encrustation&lt;br /&gt;pebbles&lt;br /&gt;cladding");' onmouseout="kill()" onclick='goedit("facing");'&gt;roughcast&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("upwards", "&lt;br /&gt;&lt;br /&gt;upwards&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("upwards");'&gt;upwards&lt;/span&gt; on the table. This last part is of high &lt;span class="hoverme" onmouseover='showv("relevance", "&lt;br /&gt;&lt;br /&gt;relevance&lt;br /&gt;significance&lt;br /&gt;bearing&lt;br /&gt;application&lt;br /&gt;importance&lt;br /&gt;weight&lt;br /&gt;consequence&lt;br /&gt;applicability&lt;br /&gt;germaneness");' onmouseout="kill()" onclick='goedit("relevance");'&gt;application&lt;/span&gt; to the origin of &lt;span class="hoverme" onmouseover='showv("rummy", "&lt;br /&gt;&lt;br /&gt;rummy&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("rummy");'&gt;rummy&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("games", "&lt;br /&gt;&lt;br /&gt;games&lt;br /&gt;sports&lt;br /&gt;competition&lt;br /&gt;tournament&lt;br /&gt;cup&lt;br /&gt;sports event&lt;br /&gt;meet&lt;br /&gt;knockout");' onmouseout="kill()" onclick='goedit("games");'&gt;competition&lt;/span&gt; since all of them have this in common, the discarded hand is &lt;span class="hoverme" onmouseover='showv("always", "&lt;br /&gt;&lt;br /&gt;always&lt;br /&gt;at all times&lt;br /&gt;continuously&lt;br /&gt;all the time&lt;br /&gt;continually&lt;br /&gt;constantly&lt;br /&gt;permanently&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("always");'&gt;for all time&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("facing", "&lt;br /&gt;&lt;br /&gt;facing&lt;br /&gt;pebbledash&lt;br /&gt;finish&lt;br /&gt;plaster&lt;br /&gt;roughcast&lt;br /&gt;encrustation&lt;br /&gt;pebbles&lt;br /&gt;cladding");' onmouseout="kill()" onclick='goedit("facing");'&gt;plaster&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("upwards", "&lt;br /&gt;&lt;br /&gt;upwards&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("upwards");'&gt;&lt;/span&gt; at the &lt;span class="hoverme" onmouseover='showv("center", "&lt;br /&gt;&lt;br /&gt;center&lt;br /&gt;midpoint&lt;br /&gt;middle&lt;br /&gt;halfway point&lt;br /&gt;focal point&lt;br /&gt;focus&lt;br /&gt;&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("center");'&gt;axis&lt;/span&gt; of the table.&lt;br /&gt;&lt;br /&gt;As for the origin of the name "Whiskey Poker" it has been said that the name was &lt;span class="hoverme" onmouseover='showv("given", "&lt;br /&gt;&lt;br /&gt;given&lt;br /&gt;assumed&lt;br /&gt;agreed&lt;br /&gt;specified&lt;br /&gt;prearranged&lt;br /&gt;certain&lt;br /&gt;particular&lt;br /&gt;set&lt;br /&gt;known&lt;br /&gt;fixed");' onmouseout="kill()" onclick='goedit("given");'&gt;specified&lt;/span&gt; during the late 1800's because this &lt;span class="hoverme" onmouseover='showv("particular", "&lt;br /&gt;&lt;br /&gt;particular&lt;br /&gt;specific&lt;br /&gt;precise&lt;br /&gt;exact&lt;br /&gt;certain&lt;br /&gt;actual&lt;br /&gt;individual&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("particular");'&gt;picky&lt;/span&gt; game was &lt;span class="hoverme" onmouseover='showv("played", "&lt;br /&gt;&lt;br /&gt;played&lt;br /&gt;production&lt;br /&gt;drama&lt;br /&gt;show&lt;br /&gt;piece&lt;br /&gt;performance&lt;br /&gt;comedy&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("played");'&gt;piece&lt;/span&gt; to get &lt;span class="hoverme" onmouseover='showv("drinks", "&lt;br /&gt;&lt;br /&gt;drinks&lt;br /&gt;swallow&lt;br /&gt;imbibe&lt;br /&gt;down&lt;br /&gt;sip&lt;br /&gt;gulp&lt;br /&gt;slurp&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("drinks");'&gt;drinks&lt;/span&gt; or refreshments. &lt;span class="hoverme" onmouseover='showv("mostly", "&lt;br /&gt;&lt;br /&gt;mostly&lt;br /&gt;for the most part&lt;br /&gt;above all&lt;br /&gt;mainly&lt;br /&gt;generally&lt;br /&gt;on the whole&lt;br /&gt;principally&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("mostly");'&gt;as a rule&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("liquor", "&lt;br /&gt;&lt;br /&gt;liquor&lt;br /&gt;alcohol&lt;br /&gt;whiskey&lt;br /&gt;spirits&lt;br /&gt;malt&lt;br /&gt;liquid&lt;br /&gt;fluid&lt;br /&gt;juice&lt;br /&gt;solution");' onmouseout="kill()" onclick='goedit("liquor");'&gt;alcohol&lt;/span&gt;. Most of &lt;span class="hoverme" onmouseover='showv("these", "&lt;br /&gt;&lt;br /&gt;these&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("these");'&gt;&lt;/span&gt; card &lt;span class="hoverme" onmouseover='showv("games", "&lt;br /&gt;&lt;br /&gt;games&lt;br /&gt;sports&lt;br /&gt;competition&lt;br /&gt;tournament&lt;br /&gt;cup&lt;br /&gt;sports event&lt;br /&gt;meet&lt;br /&gt;knockout");' onmouseout="kill()" onclick='goedit("games");'&gt;knockout&lt;/span&gt; were &lt;span class="hoverme" onmouseover='showv("played", "&lt;br /&gt;&lt;br /&gt;played&lt;br /&gt;production&lt;br /&gt;drama&lt;br /&gt;show&lt;br /&gt;piece&lt;br /&gt;performance&lt;br /&gt;comedy&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("played");'&gt;diversion&lt;/span&gt; in &lt;span class="hoverme" onmouseover='showv("saloons", "&lt;br /&gt;&lt;br /&gt;saloons&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("saloons");'&gt;saloons&lt;/span&gt; where a lot of &lt;span class="hoverme" onmouseover='showv("gambling", "&lt;br /&gt;&lt;br /&gt;gambling&lt;br /&gt;betting&lt;br /&gt;gaming&lt;br /&gt;bookmaking");' onmouseout="kill()" onclick='goedit("gambling");'&gt;gaming&lt;/span&gt; took place so according to the &lt;span class="hoverme" onmouseover='showv("drinks", "&lt;br /&gt;&lt;br /&gt;drinks&lt;br /&gt;swallow&lt;br /&gt;imbibe&lt;br /&gt;down&lt;br /&gt;sip&lt;br /&gt;gulp&lt;br /&gt;slurp&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("drinks");'&gt;lap up&lt;/span&gt; many &lt;span class="hoverme" onmouseover='showv("games", "&lt;br /&gt;&lt;br /&gt;games&lt;br /&gt;sports&lt;br /&gt;competition&lt;br /&gt;tournament&lt;br /&gt;cup&lt;br /&gt;sports event&lt;br /&gt;meet&lt;br /&gt;knockout");' onmouseout="kill()" onclick='goedit("games");'&gt;games&lt;/span&gt; where &lt;span class="hoverme" onmouseover='showv("given", "&lt;br /&gt;&lt;br /&gt;given&lt;br /&gt;assumed&lt;br /&gt;agreed&lt;br /&gt;specified&lt;br /&gt;prearranged&lt;br /&gt;certain&lt;br /&gt;particular&lt;br /&gt;set&lt;br /&gt;known&lt;br /&gt;fixed");' onmouseout="kill()" onclick='goedit("given");'&gt;agreed&lt;/span&gt; to &lt;span class="hoverme" onmouseover='showv("variations", "&lt;br /&gt;&lt;br /&gt;variations&lt;br /&gt;vicissitudes&lt;br /&gt;variations&lt;br /&gt;vagaries&lt;br /&gt;ups and downs&lt;br /&gt;fluctuations&lt;br /&gt;deviations");' onmouseout="kill()" onclick='goedit("variations");'&gt;deviations&lt;/span&gt; of Rummy for &lt;span class="hoverme" onmouseover='showv("instance", "&lt;br /&gt;&lt;br /&gt;instance&lt;br /&gt;example&lt;br /&gt;case in point&lt;br /&gt;occurrence&lt;br /&gt;illustration&lt;br /&gt;occasion&lt;br /&gt;case");' onmouseout="kill()" onclick='goedit("instance");'&gt;occasion&lt;/span&gt; we know of Whiskey Poker because of the drink "Whiskey", there was Gin Poker because of the &lt;span class="hoverme" onmouseover='showv("alcoholic", "&lt;br /&gt;&lt;br /&gt;alcoholic&lt;br /&gt;intoxicating&lt;br /&gt;inebriating&lt;br /&gt;fermented&lt;br /&gt;distilled&lt;br /&gt;strong&lt;br /&gt;boozy&lt;br /&gt;hard&lt;br /&gt;vinous&lt;br /&gt;spirituous");' onmouseout="kill()" onclick='goedit("alcoholic");'&gt;inebriating&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("beverage", "&lt;br /&gt;&lt;br /&gt;beverage&lt;br /&gt;drink&lt;br /&gt;hot drink&lt;br /&gt;cold drink&lt;br /&gt;brew&lt;br /&gt;liquid refreshment&lt;br /&gt;cuppa&lt;br /&gt;pick-me-up");' onmouseout="kill()" onclick='goedit("beverage");'&gt;cold drink&lt;/span&gt; "Gin" and we also know of Rum Poker, name &lt;span class="hoverme" onmouseover='showv("given", "&lt;br /&gt;&lt;br /&gt;given&lt;br /&gt;assumed&lt;br /&gt;agreed&lt;br /&gt;specified&lt;br /&gt;prearranged&lt;br /&gt;certain&lt;br /&gt;particular&lt;br /&gt;set&lt;br /&gt;known&lt;br /&gt;fixed");' onmouseout="kill()" onclick='goedit("given");'&gt;set&lt;/span&gt; by "Rum" &lt;span class="hoverme" onmouseover='showv("drinkers", "&lt;br /&gt;&lt;br /&gt;drinkers&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("drinkers");'&gt;&lt;/span&gt;. So because &lt;span class="hoverme" onmouseover='showv("certain", "&lt;br /&gt;&lt;br /&gt;certain&lt;br /&gt;sure&lt;br /&gt;convinced&lt;br /&gt;positive&lt;br /&gt;confident&lt;br /&gt;firm&lt;br /&gt;definite&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("certain");'&gt;guaranteed&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("drinks", "&lt;br /&gt;&lt;br /&gt;drinks&lt;br /&gt;swallow&lt;br /&gt;imbibe&lt;br /&gt;down&lt;br /&gt;sip&lt;br /&gt;gulp&lt;br /&gt;slurp&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("drinks");'&gt;glug&lt;/span&gt; were the "&lt;span class="hoverme" onmouseover='showv("prize", "&lt;br /&gt;&lt;br /&gt;prize&lt;br /&gt;flagship&lt;br /&gt;star&lt;br /&gt;lead&lt;br /&gt;top&lt;br /&gt;leading");' onmouseout="kill()" onclick='goedit("prize");'&gt;prize&lt;/span&gt;" &lt;span class="hoverme" onmouseover='showv("given", "&lt;br /&gt;&lt;br /&gt;given&lt;br /&gt;assumed&lt;br /&gt;agreed&lt;br /&gt;specified&lt;br /&gt;prearranged&lt;br /&gt;certain&lt;br /&gt;particular&lt;br /&gt;set&lt;br /&gt;known&lt;br /&gt;fixed");' onmouseout="kill()" onclick='goedit("given");'&gt;given&lt;/span&gt; to the &lt;span class="hoverme" onmouseover='showv("winner", "&lt;br /&gt;&lt;br /&gt;winner&lt;br /&gt;victor&lt;br /&gt;champion&lt;br /&gt;champ&lt;br /&gt;conqueror&lt;br /&gt;leader&lt;br /&gt;frontrunner&lt;br /&gt;...");' onmouseout="kill()" onclick='goedit("winner");'&gt;cert&lt;/span&gt;, the name of the &lt;span class="hoverme" onmouseover='showv("games", "&lt;br /&gt;&lt;br /&gt;games&lt;br /&gt;sports&lt;br /&gt;competition&lt;br /&gt;tournament&lt;br /&gt;cup&lt;br /&gt;sports event&lt;br /&gt;meet&lt;br /&gt;knockout");' onmouseout="kill()" onclick='goedit("games");'&gt;sports&lt;/span&gt; were &lt;span class="hoverme" onmouseover='showv("changing", "&lt;br /&gt;&lt;br /&gt;changing&lt;br /&gt;altering&lt;br /&gt;varying&lt;br /&gt;shifting&lt;br /&gt;moving&lt;br /&gt;fluctuating&lt;br /&gt;mutable");' onmouseout="kill()" onclick='goedit("changing");'&gt;altering&lt;/span&gt; and adapting accordingly. Other &lt;span class="hoverme" onmouseover='showv("interpretations", "&lt;br /&gt;&lt;br /&gt;interpretations&lt;br /&gt;clarification&lt;br /&gt;understanding&lt;br /&gt;explanation&lt;br /&gt;reading&lt;br /&gt;construal&lt;br /&gt;elucidation&lt;br /&gt;analysis&lt;br /&gt;version");' onmouseout="kill()" onclick='goedit("interpretations");'&gt;explanation&lt;/span&gt; even suggest that the Mexican game "Conquian" &lt;span class="hoverme" onmouseover='showv("might", "&lt;br /&gt;&lt;br /&gt;might&lt;br /&gt;strength&lt;br /&gt;power&lt;br /&gt;force&lt;br /&gt;capacity&lt;br /&gt;valor&lt;br /&gt;potency&lt;br /&gt;powerfulness&lt;br /&gt;influence");' onmouseout="kill()" onclick='goedit("might");'&gt;force&lt;/span&gt; have proceeded the &lt;span class="hoverme" onmouseover='showv("family", "&lt;br /&gt;&lt;br /&gt;family&lt;br /&gt;domestic&lt;br /&gt;household&lt;br /&gt;everyday&lt;br /&gt;intimate&lt;br /&gt;private");' onmouseout="kill()" onclick='goedit("family");'&gt;family&lt;/span&gt; &lt;span class="hoverme" onmouseover='showv("games", "&lt;br /&gt;&lt;br /&gt;games&lt;br /&gt;sports&lt;br /&gt;competition&lt;br /&gt;tournament&lt;br /&gt;cup&lt;br /&gt;sports event&lt;br /&gt;meet&lt;br /&gt;knockout");' onmouseout="kill()" onclick='goedit("games");'&gt;cup&lt;/span&gt; of &lt;span class="hoverme" onmouseover='showv("rummy", "&lt;br /&gt;&lt;br /&gt;rummy&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("rummy");'&gt;&lt;/span&gt;, thus &lt;span class="hoverme" onmouseover='showv("lending", "&lt;br /&gt;&lt;br /&gt;lending&lt;br /&gt;investment&lt;br /&gt;lending&lt;br /&gt;finance&lt;br /&gt;funding&lt;br /&gt;backing&lt;br /&gt;financial transactions");' onmouseout="kill()" onclick='goedit("lending");'&gt;lending&lt;/span&gt; its &lt;span class="hoverme" onmouseover='showv("roots", "&lt;br /&gt;&lt;br /&gt;roots&lt;br /&gt;origins&lt;br /&gt;ancestry&lt;br /&gt;background&lt;br /&gt;heritage&lt;br /&gt;pedigree&lt;br /&gt;stock");' onmouseout="kill()" onclick='goedit("roots");'&gt;pedigree&lt;/span&gt; and origin to &lt;span class="hoverme" onmouseover='showv("rummy", "&lt;br /&gt;&lt;br /&gt;rummy&lt;br /&gt;");' onmouseout="kill()" onclick='goedit("rummy");'&gt;&lt;/span&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/138065231455425403-6659574539535257290?l=rummycards.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rummycards.blogspot.com/feeds/6659574539535257290/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=138065231455425403&amp;postID=6659574539535257290' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/6659574539535257290'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/138065231455425403/posts/default/6659574539535257290'/><link rel='alternate' type='text/html' href='http://rummycards.blogspot.com/2008/05/gin-rummy-history.html' title='Gin Rummy History'/><author><name>Avi</name><uri>http://www.blogger.com/profile/02429922578107440514</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
